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Elements of Espionage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #258 | 4.000 | 4.000 |
Cleverness | #282 | 4.000 | 4.000 |
Artistic Style | #401 | 4.000 | 4.000 |
Theme | #600 | 3.500 | 3.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- GDD Nice pace of the document. Good with images. Good with dev timeline. Game Good with main menu. Good with options and credits. Remember to credit yaself. Very impressive game. I like the tutorial and the puzzles! I can clearly feel the theme coming through!
- An absolutely charming game this one! The sound with noir vibes, awesome pixel art, well organized menus and intuitive tutorial. Not to mention an actual puzzle system that was intriguing to partake on. My biggest concern was to how the alchemy elements were tied to the game. While the narrative of deduction sits well with the whole discovery mechanic, the distilling and combining process seem to be added without being really tied to the game's perspective. The shadow aspect is much more present with the noir and discovering theme, hiding in the shadows and solving the puzzles. Overall a really good game, love the tunes!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
An infiltration puzzle game, where you combine and craft Elements to explore rooms.
Extra Notes
It would be best to play first and read the document after, learning how the game works is a core part of the gameplay, and the discovery aspect is dampened by knowing all the answers.
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Comments
Really cool, very interesting
Congrats on being TOP #6!