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(Shadow) Retriever's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #233 | 4.000 | 4.000 |
Artistic Style | #401 | 4.000 | 4.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Playability | #1983 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- This looks like a cute game. I like the very simple black and white aesthetic. The main thing missing is an in-game tutorial or on-screen tips for controls. I couldn't figure out how to play until I looked at the game design document, and that's a problem for regular players who wouldn't have access to that info. When I was jumping, it wasn't clear how to jump high. It seemed like I jumped really high sometimes, and other times the space bar just made me jump a normal height. I think this game has a lot of potential and I like the vibe, so I think improvement in control clarity and working out some potential issues with the controls themselves will help immensely. Would love to play this again as it evolves.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
A mini-metroidvania platformer about an alchemist's shadow tasked with retrieving lost alchemical artifacts within the Alchemist's library.
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