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Ancient Alchemist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #1896 | 1.000 | 1.000 |
Theme | #1934 | 1.000 | 1.000 |
Playability | #1983 | 1.000 | 1.000 |
Artistic Style | #2081 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- did not get to play, and sadly only saw the screen with the inital text after pressing start. looking at your GDD the inital idea seems good. I might have twisted the alchemy interpretation into something more "transformational"
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
My game is a 2D platformer style puzzle game. You have to piece together a board which contains the recipe of the Philosopher's Stone. You can do that by collecting pages of a book which contains instructions for where the puzzle pieces have to go on the board. You have different item at your disposal that help you navigate the rooms.
Extra Notes
<3
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Comments
Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)
Thanks for the feedback! I will look into this problem in the future (now there is no time left sadly). May I ask what browser were you trying to run the game from? Thanks!
it's a problem with the randomizer. When I moved to the channel. Itself it worked fine. But you normally need the shared buffer array support activated as well.
For some reason the game gets stuck on the UI text at the beginning of the game. Doesn't go past the black screen with the white text.
That is interesting, pressing the START button on that screen should put you in game. I will look into it. Thanks!