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A jam submission

Shadow SurvivorsView game page

Survivors-like game, made for the Pirate Software Game Jam 15 in Godot.
Submitted by Chili Gamez, MrScientist — 8 days, 19 hours before the deadline
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Shadow Survivors's itch.io page

Results

CriteriaRankScore*Raw Score
Artistic Style#16972.0002.000
Cleverness#18781.5001.500
Theme#19071.5001.500
Playability#19601.5001.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • The Game was using the Godot image as a stock "weapon". I would have liked to see more done with the game.
  • There isn't much of anything to go off of with what you presented here. The controls only allowed me to move whatever various floating items that appeared on screen simultaneously. While you have a description for the game, there isn't anything I can speak to with the time I 'played' to see what you planned to implement here. Lastly, I would also add that the art style at the very least looked interesting; based on the player character and various symbols that were shown. Overall, there's plenty here that can be expanded upon to present a game that showcases the themes and combat accordingly, so keep up the hard work, all the same.

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
Shadow Survivors is a Vampire Survivors-inspired action game with a twist, as the vision range the player has acts as their health.
The player has to keep the darkness at bay by using alchemical elements to fight shadow monsters and increase their vision range by burning their elements.

The main mechanics are the vision-based health, elemental combinatios, where the player can mix two different base elements to create new, more powerful elements and the limited visibility, as the player doesn't get much information about their enviroment.

The story isn't represented in the game, but the simple story is that the player is an alchemist that was cursed and so they have to survive the shadow monsters and try to break their curse.

The controls are described in the game's site.

Extra Notes
I'm in university and while programming this game I was also studying for a big exam (tests a wide array of courses) so I didn't have as much time as I wanted to program the game... Also my collaborator was also busy and was only able to help with some pixelart (which I really appreciate :) ).

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Comments

Submitted

graphics are nice! Adding some damage numbers when you hit an enemy would help a lot. Good job! keep making games!

Submitted

I like the design of your main character!