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Umbra's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #258 | 4.000 | 4.000 |
Cleverness | #282 | 4.000 | 4.000 |
Artistic Style | #401 | 4.000 | 4.000 |
Theme | #653 | 3.000 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I wish there was more to this game. I really enjoyed the stealth aspect and the game ran very smoothly. Sadly I could beat the game in 30 seconds and there weren't many mechanics to play around with. Especially since the alchemy part was not implemented into the game. Overall, you have a great start to a fun game.
- Love the art style and the music, the idea is great! I would love to see how this turns out in the end! You have the theme of 'shadow' sown pretty well and I understand where you are going with the alchemy bit, however, I would like to see you use the fact that the character is an alchemist a bit more. Making potions on the go or tossing them to distract guards, making use of it a little more. Thank you for your hard work, keep it up!
Did you include your Game Design Document as a Google Drive link?
maybe
Seriously... did you include your Game Design Document?
okay okay chill i did
Is your game set to Public so we can see it?
ehm... brb. yes it is now
Tell us about your game!
for the full picture there is the GDD but we basicly only made the first act of the game. you start in prison where you escape by keeping out of sight from the guards. you move with WASD and with space you can dash for extra speed. the color of the lights the guards use shows you if they have seen you or not.
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Comments
It's a bit short, and sometimes the camera gets blocked by the environment, but overall an interesting style.
thank you for playing. We kind of ran out of time i could not get more levels in or get a good solution working with the camera without dropping the pixelation
The visual presentation is amazing! I beat the game in about 25 seconds but still went around and explored the level a bit. Great job!