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Chemical X's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Playability | #1960 | 1.500 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I like the idea of this and what you tried to do here. sadly doing the magic and the shaking seemed to do no difference to what happened. I think this could be a fun one given time so I would add more to it after the jam is over if I where you :) and the main character was fun. very Rayman
- The art was done very well, and the music was fun to listen to. The use of the themes to showcase mixing potions from items you collected, while trying to create some sort of transformation as a result, felt very creative to me (based on your description of the game and GDD). While this may be the case, during my experience playing, I found it to be almost impossible to use any of the scattering items/objects that would allow me to conduct any sort of crafting of said potions or otherwise. None of the controls given and inputs that I used allowed me to even begin attempting to figure out if there was something I may have missed, especially since the objects scattered around kept on the move. I do hope you continue to keep up the hard work you've put forward, and do want to see more of how this game would turn out.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Controls
WASD - Move
Shift(Hold) - Mix
Shift+Q - Shake Tube
Space - Jump
Left Click - Cast Spell
Right Click - Aim Spell
While Mixing - Move mouse to ingredients to select spell
Selects two ingredients then shake to activate an element currently only sulfur works (bottom left)
Extra Notes
I wish I were better at this, I entered by myself because I don't think my skills can add to others projects.
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