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Cursus Tenebrae's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #957 | 2.000 | 2.000 |
Cleverness | #1146 | 1.000 | 1.000 |
Theme | #1153 | 1.000 | 1.000 |
Playability | #1177 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Sorry to hear you've encountered hurdles preventing you from submitting the game you wished to maked, but as it stands I can't exactly favorably judge a seemingly broken movement tech demo. Aside from some layering bugs the movement itself felt pretty good, could definitely be used for a game!
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
Techdemo for Top-Down-2.5D Movement like Mario and Luigi: Partners in Time
Controls:
- Up/Down/Left/Right — Movement
- Space — Jump
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
You were supposed to be running from Darkness, spreading over the map — But a bug stole a lot of my time — The bug still isn't fixed infact, but at some point I decided it was good enough and I need to finish the rest
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Comments
Hey, great start! I like the art style, and character movement feels good. You should definitely keep working and finish it! You could also take it in a more traditional RPG direction without the time pressure from the jam, but up to you!