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A jam submission

Musical CascadeView game page

Submitted by Donitron — 5 minutes, 8 seconds before the deadline
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Musical Cascade's itch.io page

Results

CriteriaRankScore*Raw Score
Cleverness#4233.0003.000
Theme#9352.0002.000
Artistic Style#9572.0002.000
Playability#11771.0001.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I'm not sure if something is broken here, but I couldn't figure out how to play beyond shooting and the beat thing on the bottom of the screen. It took me a while to realize moving actually, moved, as there is not any visual indicator at first of moving about. As for sound occasionally I got a snare or something to go off, but other then that, dead silence. I managed to make 2 enemies turn a darker shade? In desperate need of a tutorial. Keep working on this!

Did you include your Game Design Document in your downloadable files?
Yes

Tell us about your game!
The game is about converting enemies to play the catchy melody of the main character! The more enemies are cured the more complete your melody will become.

Did you remember to include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Extra Notes
Thank you so much for setting this all up and organizing this. Lots of learning opportunities!

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Comments

Submitted(+1)

This game has an absolutely banger walk animation in it.

Neat idea, I like where you are going with this.

Developer(+1)

Was my first pixel art and animation! Very happy with how it turned out and glad you like it too :D

Submitted(+1)

It's hard to tell without additional context, but it looks like you nailed the motion, contact, and arm/leg swings / bounces. Looks like you are naturally talented at it. I hope you continue experimenting with pixel art and design.

Submitted(+1)

cool game. A tutorial would have been nice!

Developer

Thanks for trying it out! For now I put a smol controls section in the description. Would definitely like to add a tutorial next time