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Hexification's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #423 | 3.000 | 3.000 |
Artistic Style | #469 | 3.000 | 3.000 |
Theme | #935 | 2.000 | 2.000 |
Playability | #943 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Interesting idea, but I feel it's marred by complicated controls. I would have liked to see some sort of in-game tutorial explaining the mechanics, the goal, and why this is all happening. I like the art, and audio! Not too bad!
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
W+A = Hover top left tile
W+D = Hover top right tile
A = Hover left tile
D = Hover right tile
S+A = Hover bottom left tile
S+D = Hover bottom right tile
Space = Confirm movement/Build in Build Mode
R = Rotate preview in Build Mode
Q = Enter/Exit Build Mode
While in Build Mode, press 1 = Select structure, requires 16 wood
E = Cleanse current tile
The movement is hexa-directional, it may take a couple attempts to get it down!
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
The prototype does not have some of the features and assets that are found in the GDD.
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Comments
The spiders give a jump scare effect when they explode. The game overall has a nice vibe/feel to it.