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Blossom Bloom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #104 | 4.000 | 4.000 |
Cleverness | #423 | 3.000 | 3.000 |
Artistic Style | #469 | 3.000 | 3.000 |
Playability | #487 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Works and hits the themes well, just doesn't move much farther than that. It's very functional, but it's unclear what the goal is, the UI needs more feedback to direct the player. Great bones, take it further.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
How to Play:
Controls: This is a single input game with your mouse as the only input.
Use the spade to dig up the soil, water it and plant seeds.
Use the sickle to clear the overgrown weed, use the pesticide to kill the naughty pests and create your very own garden and watch it blossom.
For every flower you blossom, you get 10 points, But the flowers also die so be sure to clear up the dead plants and replant frequently to rack up as much points you can.
My PB is 500. try and beat it (if you can lol)
Also there are a lot of bugs. so be sure to use the pesticides and kill them all
(:
-StarTheGecko
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
Thanks for hosting the jam and helping me show what I could do with enough dedication.
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Comments
Cute and clever idea. It admittedly took me a minute or two to understand what I was doing, but then I got into a groove. And I think more visual feedback on each action would be great to have, though I understand the strict time limit we had, especially going at it solo. But otherwise it's a fun little arcade-style game. Nice work
Curious to see what other ideas you have for this. A part of me wants to see this as part of a larger cozy farm sim with it being a sort of occasional mini game to clean up weeds and plant new seeds.
Cool little thingy you have here.
Altough it took me a few tries to understand the mechanics. On my 1st try I managed to do nothing at all lol.
Why not have a little visual explanation besides the current UI? That could help slow ppl like me.
Also, the flower numbers go to negatives. When they reached to zero I stopped. If it weren't for your comment on discord I would never imagined you could use more. Could just hide the numbers and let it roll.
Nice work!
It's a great concept, and I definitely think it has some potential. I do think that having some tool tips, or some way to better explain how it works would help. It took me a whole session to figure out what I was supposed to do, and it was a little bit frustrating. On the whole though it's fun with a very unique art style that I'd like to see expanded upon.
A neat game with very simple mechanics that are pretty easy to grasp. Others have mentioned the bugs I found but I wish there was a way to get even more seeds by potentially harvesting healthy plants before they die, rather than going into the negatives which I know is a bug but still. The sound effects are great and as I said the gameplay works well. Very solid submission!
Felt a bit too quick for me, like no time to plant, at least to start or are we going for the Elden Ring Hardness?
I do agree that this is pretty hard. The hardness was intended however not meant to be as hard as it is now.
Thanks for playing my game though.