Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Blood CaveView game page

Explore a cave with a grappling hook
Submitted by Hunted Games — 15 hours, 32 minutes before the deadline
Add to collection

Play game

Blood Cave's itch.io page

Results

CriteriaRankScore*Raw Score
Playability#15.0005.000
Artistic Style#1094.0004.000
Cleverness#8762.0002.000
Theme#11531.0001.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Interesting game, the atmosphere got me at first but as the game went on the atmosphere started to fall off, and by the end navigated the cave felt a bit more like a chore then any sense of tension. If you keep the player in suspense too long, the suspense just starts to dissipate and it becomes boring. I'm also unsure where the theme fit in here. The best part was the grappling hook physics, mildly fun.

Did you include your Game Design Document in your downloadable files?
Yes

Tell us about your game!
What is Blood Cave?
It's a game about exploring a cave with a grappling hook, nothing more.

What are the controls?
WASD to move, LSHIFT to sprint, SPACE to jump, LMB to interact, RMB to grapple. Pretty simple.

Did you remember to include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Extra Notes
Hope y'all enjoy the game!

Leave a comment

Log in with itch.io to leave a comment.

Comments

I enjoyed the game a lot, but unfortunatelly I don't think I've completely grassped the theme of the spreading. I didn't realize the red parts of the cave was supposed to be the flesh until I've read the documentation.

Since the cave have most likely been visited before by other human beings, I would've appreciated some sorts of other light sources spreaded across the cave, not only for better visibility, but also as a better idea of where the checkpoints are, because no matter where I died, it seemed to just boot me up back again to the start of the cave.

On the other hand, the idea is intriguing, I like it and I think it can still be worked on given a bit more time. I hope the devs have enjoyed their time making this game and I wish them nothing but the best in the future!

Submitted

Really excellent game from a visual standpoint, but I got tired of poking around in the cave darkness. Perhaps it's not for me. Good job!

Submitted

Game was super interesting, I liked the atmosphere and graphics! One criticism, I wish there was a spawnpoint within the cave, I ended up dying after getting very far and spawned back at the entrance.

Submitted

This game looks amazing, and the sound design was really cool. Felt like a solid walking simulator/story game. Would’ve been nice to be able to zoom in to the items you pick up so you could read them better, but other than that it had incredible vibes. Great job, keep it up!

Well the game is definitely a player using a grappling gun. Needs like any gameplay really something. Unfortunately, once I got to the cave and it got dark I'm like what do I do with this grappling gun I can't even see what I'm shooting at. Great beginning to a game though, there is a concept/idea to build from.