Play game
Blood Cave's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #1 | 5.000 | 5.000 |
Artistic Style | #109 | 4.000 | 4.000 |
Cleverness | #876 | 2.000 | 2.000 |
Theme | #1153 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Interesting game, the atmosphere got me at first but as the game went on the atmosphere started to fall off, and by the end navigated the cave felt a bit more like a chore then any sense of tension. If you keep the player in suspense too long, the suspense just starts to dissipate and it becomes boring. I'm also unsure where the theme fit in here. The best part was the grappling hook physics, mildly fun.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
What is Blood Cave?
It's a game about exploring a cave with a grappling hook, nothing more.
What are the controls?
WASD to move, LSHIFT to sprint, SPACE to jump, LMB to interact, RMB to grapple. Pretty simple.
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
Hope y'all enjoy the game!
Leave a comment
Log in with itch.io to leave a comment.
Comments
I enjoyed the game a lot, but unfortunatelly I don't think I've completely grassped the theme of the spreading. I didn't realize the red parts of the cave was supposed to be the flesh until I've read the documentation.
Since the cave have most likely been visited before by other human beings, I would've appreciated some sorts of other light sources spreaded across the cave, not only for better visibility, but also as a better idea of where the checkpoints are, because no matter where I died, it seemed to just boot me up back again to the start of the cave.
On the other hand, the idea is intriguing, I like it and I think it can still be worked on given a bit more time. I hope the devs have enjoyed their time making this game and I wish them nothing but the best in the future!
Really excellent game from a visual standpoint, but I got tired of poking around in the cave darkness. Perhaps it's not for me. Good job!
Game was super interesting, I liked the atmosphere and graphics! One criticism, I wish there was a spawnpoint within the cave, I ended up dying after getting very far and spawned back at the entrance.
This game looks amazing, and the sound design was really cool. Felt like a solid walking simulator/story game. Would’ve been nice to be able to zoom in to the items you pick up so you could read them better, but other than that it had incredible vibes. Great job, keep it up!
Well the game is definitely a player using a grappling gun. Needs like any gameplay really something. Unfortunately, once I got to the cave and it got dark I'm like what do I do with this grappling gun I can't even see what I'm shooting at. Great beginning to a game though, there is a concept/idea to build from.