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A jam submission

DEAD PIXELView game page

Hard Boss Fight Platformer
Submitted by P0RANT — 2 days, 9 hours before the deadline
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DEAD PIXEL's itch.io page

Results

CriteriaRankScore*Raw Score
Cleverness#934.0004.000
Playability#1004.0004.000
Theme#4263.0003.000
Artistic Style#9572.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Enjoyable game, not immediately obvious what spreads but it does become quickly obvious. Nice job!

Did you include your Game Design Document in your downloadable files?
Yes

Tell us about your game!
So it is my first game ever made,

I wanted to make an enemy that "spreads" upon killing, and make it some kind of "Smart".

Also, I find that most games have non-intuitive and not responsive controls, so making it smooth it was as well one of my goals.
Not that I've achieved that what I wanted with enemy in fullest, but it is definitely something that I want to make better in up going updates.

As main mechanics, I've thought that I want something simple, you can bounce around, wall jump, double jump and dash, upon dashing you can hit enemy, and you are immune for a certain time.

As main design idea was to make it intuitive understandable what is going on, all interactions have color coding, sound responses.

The main goal was to make some-what hardcore game, that challenges you and allows you to compete with others in score.

Short story of a game:
You are a last PIXEL and it's time to get EATEN by spreading ANTI PIXELs, so try your best to stay alive longer. x_x

Did you remember to include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Extra Notes
You are awesome <3 Ty 4 such opportunity ^^

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