Good stuff, but I had some issues getting from point A to point B that were frustrating. The lantern wasn't all that useful - I couldn't see more than a few inches in front of me. I suspect that's what you were going for, but the base's layout was a little confusing, and I got lost easily.
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You Left Us's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #1 | 5.000 | 5.000 |
Cleverness | #1 | 5.000 | 5.000 |
Theme | #1 | 5.000 | 5.000 |
Artistic Style | #1 | 5.000 | 5.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Incredibly compelling narrative and oppressive atmosphere, this is all really well put together! Would suggest that keys be made usable even without holding them as I was left confused until I figured this out.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
You Left Us plunges players into the chilling solitude of an American Cold War spy at a fictional remote arctic listening post in Greenland, helplessly tuning into the world's spreading descent into apocalypse. WASD to move, Mouse to look around, F to interact, LMB to Use Equipment.
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
This is the first game any of us have ever released to the public. It could definitely have used some more time for optimizations, but we hope you enjoy it!
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