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A jam submission

Fight Fire (with Fire?)View game page

Submitted by Alfro — 49 minutes, 23 seconds before the deadline
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Fight Fire (with Fire?)'s itch.io page

Results

CriteriaRankScore*Raw Score
Cleverness#4233.0003.000
Theme#4263.0003.000
Artistic Style#4693.0003.000
Playability#4873.0003.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Nice little puzzle that uses everything around it to tie back into the theme

Did you include your Game Design Document in your downloadable files?
Yes

Tell us about your game!
Grid-based puzzle. Use fire to stop the fire and save the bunnies!

Controls: Left-click to make fire on empty tiles, right-click to clear your fire.

Goal: The puzzle is solved by finding where to make fire to prevent the existing fire from spreading.

Mechanic:
- The vegetation tiles are numbered 1 to 5 depending on size. We call this number "fuel".
- If a vegetation tile is surrounded by enough fire, it will catch fire. Rules:
- tiles in a diagonal don't count
- the total fuel of the surrounding tiles has to be equal or more than the vegetation tile. Ej: vegetation tile is a 5, and it is surrounded by four 1's, then it won't catch fire.
- While it is burning, it loses 1 fuel per turn.
- If it reaches 0 fuel, it stops burning.

Sorry for the extremely unfinished prototype. I considered not submitting, but feedback is always unexpectedly useful, even if you think you know what you did wrong. So here it goes!

Did you remember to include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Extra Notes
Thank you for organizing this jam! Internal team organization aside, it was a great experience and great motivation to fail hard and fast! Will do a lot better next time! ^^

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Comments

Submitted

Don't say your prototype is unfinished when it does have a beginning and an ending ! :)

Very cute and efficient way of stopping fire. I like how the tiles diminish turn after turn. Nice thinking on the tile spread mechanic. 
Hope you'll do more levels and add more elements !

Also little bug/glitch without consequences : I could use my fire on the empty tiles out of the map :)

Submitted

Super cute concept, more levels more challenges, i hope they are coming.....?


You place one fire to stop it all?