This jam is now over. It ran from 2022-01-10 05:00:00 to 2022-02-10 05:00:00. View results
It's my BIRTHDAY!
I have always wanted to host a Game Jam. I figure my birthday is as good excuse as any.
Newbies welcome!
Perhaps you are brand new to Unity or Game Design. Coinciding with this Game Jam, I'll be releasing some new tutorials on my YouTube channel (youtube.com/philipherlitz) to help guide you if you need it.
I have been doing game development for over two years now. I have always been hesitant to try the newer versions of Unity, or even the new input system. I was finally comfortable using what I had, so I was afraid to move on to the newer and better things that Unity has to offer now.
Its time to take the leap (if you haven't already). For this Jam, I want you to use the latest and greatest that Unity has to offer.
Your goal in this Jam, should be to make the most fun 'vertical slice' you can!
A vertical slice is a fully-playable portion of a game that shows its developer's intended player experience.
You can work on your 'slice' as much as you want. Just make sure you submit it before my birthday (February 10th). You're also limited to the following restrictions:
I believe that is all the restrictions.
So, with all those restrictions, what additional tools CAN you use?
How to win?
As I play the entries, I will rate them based on at least 3 different scales. You will not learn what these scales are until the Jam has completed. But, you shouldn't worry about them. The goal here, is to build a prototype, with as few distractions as possible. Let's face it, dealing with third party assets can often delay the completion of a prototype, because you get caught up in all the bells and whistles.
Prizes?