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Recover's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #6 | 2.556 | 2.800 |
Innovation | #8 | 2.739 | 3.000 |
Art | #9 | 2.739 | 3.000 |
Overall | #10 | 2.483 | 2.720 |
Gameplay | #10 | 2.191 | 2.400 |
Theme | #11 | 2.191 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use third party assets? Which ones?
Yeah Sounds and all the assets in the game (furnishings, player hands , materials, weapon , doors, gate, bullets , enemies + animations)
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Comments
Interesting concept and pretty intuitive puzzle once you figure out what's going on. I liked the setup of the level where you're based in the corridor and always come back to it. I could only get 2 bullets in my gun. Was that intentional?
Video of me playing all of your games if you're interested in that:
Thank you for having played my game and rate it; I appreciate that you like the setup of the game this was my first intent. The fact that you get only 2 bullets is intentional; you have to kill 3 monsters for stage so i thought that having only 2 bullets was more challenging. The theme was "growing weaker"in my game I interpretate the theme like recover yourself from a bad state like (depressione,fear....) a slowly recover; and the final text "Welcome back Jhonny" was refered to the fact that you ocercome your emotional state. Maybe it wasn't so intuitive to understand it let me know