Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

InvarianceView project page

Compose, Reflect, Repeat: Harmonies that mirror emotions in endless loops.
Submitted by ANIT GAMES (@anit_games) — 1 hour, 54 minutes before the deadline
Add to collection

Play Melodex

Invariance's itch.io page

Results

CriteriaRankScore*Raw Score
Composition#1882.3392.500
Quality#1912.3392.500
Impression#1992.2052.357
Overall#1992.2382.393
Creativity#2042.0712.214

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Difficulty

C (Super Challenge)

Make something that has elements that can be listened to both backwards and forwards.

Link(s) of the submission on streaming services
https://soundcloud.com/anit-games/sets/invariance-1?si=f775f42ca9e44cfda6568765d9770283&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing

Number of tracks
17

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

These were quite cinematic though the reversing of the audio halfway through feels like it was done just to check the box of making it a palindrome.

I only listened to the first 3 tracks since I saw that you said those were the ones made during the timeframe and they all kind of blended together a bit for me.

They were very high quality and I respect the ability to make cinematic music as I think it is a difficult form to master.

Submitted

Good soundtrack, very exciting!

Developer

Thank you! Glad you enjoyed the soundtrack!

Submitted(+3)

Your submission says 17 tracks but the actual playlist only has 13.  Also a lot of these tracks seem to match tracks you've posted before the jam, are these all previouily recorded?

Developer

Thank you for reaching out and for your keen observation.

The playlist indeed consists of 13 tracks on the primary platform, along with 4 additional videos, bringing the total to 17.

Regarding the music, while the top 3 tracks were specifically created during the jam, the remaining pieces were composed prior, as part of our ongoing efforts to experiment with unique musical structures, such as palindromic sequences, which we’ve incorporated into several of our projects. This aligns with our broader creative vision, ensuring a cohesive yet innovative soundscape for each game.