WAAAH I like your visual implementation!
And the soundtrack itself is good! There is style, there is atmosphere and SWEETNESS
Thanks!
Criteria | Rank | Score* | Raw Score |
Creativity | #338 | 3.407 | 3.500 |
Quality | #380 | 3.299 | 3.389 |
Correlation to theme | #382 | 3.299 | 3.389 |
Overall | #423 | 3.223 | 3.311 |
Composition | #441 | 3.136 | 3.222 |
Impression | #485 | 2.974 | 3.056 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
The living streams are wide and responsive to virtual equations that are flowing dreams and questions from pathway into the geometry of simulation.
An aquatic light blues soundtrack demo consisting of three original biome themes and one logo jingle, all stored into one SPC bank with sequence data and sample pack included.
- Tracklist -
00 - XRM Logo
01 - Faraway Marline
02 - Isometro Floatine
03 - Edge of Memorite
Song data visualized in FL Studio 20 from the original synthesizer tracks.
Message from the artist
This release also debuts one of our first attempts of writing an entire soundtrack using raw data, implementing song data from our vintage synthesizers to the hardware chip manually.
Theme
How does it fit the theme?
Each of the tracks represent one of the aquatic biomes and factions in the geometry of simulation, melodies I've written lightly in mind and sight. The entire soundtrack consists of one bank with 12 samples, attempting to re-use some of the melodical phrases and structures into different keys and use cases as a basis.
Link(s) of the submission on streaming services
https://www.youtube.com/watch?v=SsJ_gH51NhU
Number of tracks4
Genre
Soundtrack use permission
Any non-commercial project
WAAAH I like your visual implementation!
And the soundtrack itself is good! There is style, there is atmosphere and SWEETNESS
Thanks!
Such a cool entry! Writing is super nice and I loved the visualizer, thanks for linking it!
Super interesting creative process! And the result is reaaally cool!
I mean, a nice writing over that process plus that cool visualiser. Thank you for that breath of fresh air :D
Ps : I love the short description for the game, that opening sentence. "The living streams are wide and responsive to virtual equations that are flowing dreams and questions from pathway into the geometry of simulation." I don't need more to get my brain tickled haha
Nice coherence between the tracks and well done with the limitation of different tracks.
All I have to say is that I am very impressed with all 3 of the tracks you have created. It definitely gave an underwater aquatic feel and vibe to it, as well as a triumphant and laidback feel. I also love how it felt jazzy at time as well, especially in Isometro Floatine. Also- I loved the YT video of it ! Great job !!
The video was super nice to watch! What program did you use to make that? was it tied to how you made the music?
Wow I love that you have your own "presents" screen music that hasn't been done in this jam so far from what I've seen. Faraway Marine is beautiful. I loved the flute that went from really fast notes to a long one (I don't got the vocab to articulate what I'm talking about correctly but it sounded sick that's all that matters!) The last track was also a banger. Keep it up dude!
This OST is great! I think it's cool that you chose to work in SNES format. It sounds VERY aquatic and I like that a lot. Nice melodies and chord progressions as well. It definitely brought me back to the SNES era. Very well done!
How is this comment section still empty? Your submission is very cool!
There's a fun variety of instruments and the mixing is also solid. Composition is riding on a good line between character and background thingy so it can work well with a lot of game concepts. And they all sound aquatic-ey, a plus for the theme!
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