An interesting use of the recurrent motif throughout the soundtrack. Love the idea of two battling clockbots; their names make me imagine they are both esteemed nobles of some sort of steampunk city. The music itself gives me Tenpei Sato (Disgaea, La Pucelle, etc) vibes in the dynamic nature of the compositions; constantly evolving with lots going on and never letting a single note become stale. Overall, very cool little soundtrack that was fun to listen to, nice work!
Play soundtrack
COUNTDOWN SHOWDOWN's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Correlation to theme | #43 | 3.800 | 3.800 |
Impression | #55 | 3.700 | 3.700 |
Creativity | #59 | 3.650 | 3.650 |
Overall | #62 | 3.640 | 3.640 |
Quality | #80 | 3.550 | 3.550 |
Composition | #81 | 3.500 | 3.500 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
Analog half: assorted classical/analog sounding dance music for some sort of fighter or rhythm game. composed as score first, then produced in LMMS
Digital half: created in FL Studio
Message from the artist:
A duel between two clockbots.
We were inspired by the tick tock word. We took it and turn into a dancing battle between analog and digital clock.
It does fit with rhythm mottifs that imitates the sound of tick tock and then after creating the personality of the characters put them against each other.
Theme:
How does it fit the theme?
the drum almost always uses a "tick tock" sort of beat. The characters that the songs are about are themed after clocks.
Link(s) of the submission on streaming services
https://soundcloud.com/sahel-804724255/sets/countdown-showdown
Soundtrack use permission

Any non-commercial project
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