Clockwork Factory immediately caught my interest. And yes, wow, what a nostalgic sound you've captured here! I enjoyed the orchestration, especially the use of toy percussion. Thanks for making and sharing.
Play soundtrack
Hourglass's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Correlation to theme | #15 | 4.143 | 4.143 |
Creativity | #63 | 3.619 | 3.619 |
Overall | #64 | 3.638 | 3.638 |
Composition | #71 | 3.571 | 3.571 |
Impression | #73 | 3.476 | 3.476 |
Quality | #98 | 3.381 | 3.381 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
These were made in Cubase using VSTs that emulated real instruments rather than going for a very synthesised sound. The soundtrack would ideally be for an rpg/adventure game. Clockwork factory would be set in a workshop with wind-up mechanical robots. The passing of a lifetime would be set in the main character's home town.
Message from the artist:
My first composition jam- hope you guys enjoy (:
Theme:
How does it fit the theme?
Both include ticking sounds as a percussive element. In Clockwork Factory, this represents the clockwork figures. In the passing of a lifetime, it indicates the passage of time.
Link(s) of the submission on streaming services
Clockwork Factory - https://youtu.be/EuttHtnwUZ8
https://soundcloud.com/tim-crawford-719813684/clockwork-factory
The Passing of a Lifetime- https://soundcloud.com/tim-crawford-719813684/the-passing-of-a-lifetime
https://youtu.be/0yy5anQsbfM
Soundtrack use permission
Any non-commercial project
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