Play soundtrack
My submission to OST JAM 4's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Composition | #158 | 2.971 | 3.063 |
Correlation to theme | #160 | 3.032 | 3.125 |
Quality | #171 | 2.910 | 3.000 |
Overall | #178 | 2.898 | 2.987 |
Creativity | #181 | 3.032 | 3.125 |
Impression | #184 | 2.547 | 2.625 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
It's somewhat emotional/sad i guess. The first soundtrack is good for a menu or general ambience. The second is an unsettling version of the first, indicating danger or the characters fear. The third track is used at the end, to close the story with the runaway kid reuniting with his mom. I used LMMS with default and free to use plugins and Audicity to shorten a silent part in the third track.
Message from the artist:
Hope it's decent, I will try to get better for the next time!
Theme:
How does it fit the theme?
It's for a fictional game in which you play as a kid who ran away from home to explore the world as an adventurer, but it's not as epic and amazing as he thought. During his 'adventure', he is lonely, unprepared and his creativity doesn't help his fear of the dark.. at night.. in the cold forest all alone.
Link(s) of the submission on streaming services
https://soundcloud.com/tamas-nemes-795248588/sets/runaway?utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing
Leave a comment
Log in with itch.io to leave a comment.
Comments
nice contrast between menace and safety, very immersive. Thanks for sharing!
thank youu
Synthy and ambient. And quite spooky. Glad I'm listening at night and alone, but now I have to sleep lol. I think the spookiness could be enhanced by more use of low frequencies to fill out the spectrum of oppressiveness... or something haha. But without the lows its pretty chilling, which is also fun :)
Thanks, I'm experimenting with spooky stuff rn. I'm *slowly* getting there
Really like how all three tracks are based around the same idea. Good stuff!
Thanks, I tried to take the rules as literally as possible :D
Good sounding tracks - if I heard the scary distorted guitar (?) in the second track I'd probably turn around and head home too, that was definitely intimidating (in a good way).
Thanks, that's to imply the kid's fears, I hope to make it more clear by making a game