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A jam submission

Opportunity WindowView project page

Bounty Hunters, Powerful Guards, Sneaky Hunts, oh my!
Submitted by Manrann — 7 hours, 30 minutes before the deadline
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Opportunity Window's itch.io page

Results

CriteriaRankScore*Raw Score
Design#23.8003.800
Overall#73.4673.467
Adherence to the Theme#83.2003.200
Originality#83.4003.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Cool theme, cool actions. A lot of counters on the board that need to be tracked.  There's a lot to like. Solo games are hard to keep interesting. 

Will playtest this one for sure and give more thoughts. 

The noise counters make a lot of sense, though I ran into some smaller issues with other elements; the Target, for example, says it will take "move actions" but I wasn't sure if that meant two Dash actions or two Walk actions and so on. 

The Noise counters were an interesting element of Dual Purpose Design, but they didn't really seem to have more than one purpose; you generated them, you didn't want to generate them, and guards went towards them.