I really like the day/night mechanics, and the idea of raising children as part of the game.
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Vostok (OPR)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3 | 4.417 | 4.417 |
Design | #4 | 3.917 | 3.917 |
Adherence to the Theme | #21 | 2.917 | 2.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I really like the idea - looks like it would make a really fun solo campaign where you try to beat "high scores" for day survived or what have you.
Where it says " If you run out of Daylight due to moves, you must take the Flee action as your next (and final) action." Is this the "retreat action"?
This is an awesome theme, and I really like that you have a campaign/multigame element built in! It looks like the Hazard table might be missing an effect for a roll of 6?
I like the scope of this game! Really interesting - I'm also always a fan of solo rulesets. Maybe in further iterations it might be interesting to include an aging mechanic beyond just children becoming adults, perhaps adults can become too old to adventure if they make it that far. Great submission!
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