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A jam submission

Heatwave HavocView game page

Submitted by +UltraInt — 2 days, 9 hours before the deadline
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Heatwave Havoc's itch.io page

Results

CriteriaRankScore*Raw Score
Story/Narrative#43.8893.889
Audio#53.8893.889
Overall#93.4223.422
Visuals#123.5563.556
Overall#123.1113.111
Gameplay#182.6672.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

Things I liked:

Theme correspondence:

The game followed the theme very well.

Graphics:

The assets you chose fit together in an interesting way.

The sound design:

The music and sound effects were very cool.

Things I disliked:

Collisions:

Collisions were much too large around objects and prevented me from going in front of them.

The barrier:

I was confused why I couldn't attack the fire wall; it wasn't until I gave up and fought another enemy that I realized there was a barrier around it.

The combat:

I couldn't figure out combat, and the only way I could find to defeat higher health enemies was to glitch out the system.

Synopsis:

Interesting game with one big flaw.

Submitted(+1)

theres a glitch a powerful one if you hold z and press the arrow keys it will make you spam and dont waste ACTS overall good game!

Submitted (1 edit) (+1)

This is a fairly solid game given the time. The movement mechanics were good, however, I still have no idea how the combat system is meant to work. There is no skill involved and it largely involves just spamming 'Z'. If that were better, the game would definitely be more fun. I'd suggest making the area where you fight larger and having an enemy A.I that goes in and out to attack the player, and there is dodging and complex movement required to defeat the enemy (though that, I understand, would be super hard to do in the scope of a short game jam like this - it would even be a whole game on its own).

The audio and visuals were nice but elements sometimes felt crowded - with text and other things overlapping.

I also think that whilst moving around, the player should be a little bigger like when fighting.

Overall, however, this is a good game.

Submitted(+1)

I have absolutely no idea how the fighting mechanics is working but I  still managed to defeat a lot of enemies by just spamming the buttons. Overall the game works well but the music is sometimes overlapping.

Submitted(+1)

A very hot concept ;) I did encounter a few bugs where the player could get stuck having pressed the side attack and get stuck in an attack loop that will kill the enemy without pushing any buttons using the left and attack button. I also found out that you can die after defeating an enemy, as I did die to the boss this way. Solid gameplay but I think you could really make it shine by adding in a combo multiplier that rewards the player for perfectly timing your attacks when the enemy stops rotating.  Good job!