Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

AutoSkirmishView game page

Symmetric, tactical tower defense
Submitted by killhour — 2 days, 45 minutes before the deadline
Add to collection

Play game

AutoSkirmish's itch.io page

Results

CriteriaRankScore*Raw Score
Freshness#1n/an/a
Gameplay#24.0774.077
Music#63.5383.538
Graphics#93.6923.692
Overall#103.3083.308
Sound#172.9232.923
Story/Narrative#232.3082.308

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

(1 edit)

now that i play it more i am starting to like it more it more. it is simple yet really fun

Developer

Glad you like it.  I'm definitely planning on adding more features and hopefully multiplayer.

Deleted 2 years ago
Developer

Could you elaborate on what you mean by that?

Deleted 2 years ago
Submitted

Good game. Found it a little confusing since there were so many components, though it made more sense after playing a couple times. Being able to refer to the tutorials/instructions mid game like raghunandan suggested would have been nice. Otherwise, I really enjoyed your game.

Submitted

Awesome game.  Simple yet addicting.  Loved the music.

(2 edits)

I probably played this game wrong :D

Mass towers made me invincible, and because he kept sending units I was getting more scrap than I can spend, because I was spending all oil on trucks at first - I had better economy and because he sent more units (more scrap for me) - I also had better defenses, then I simply spammed both - tanks and soldiers equally and upgraded only their armor - again equally. As for research I was spending all points into cannon damage (obviously). By the end I had so low framerate that I couldn't build towers anymore (browsers probably couldn't catch my mouse presses due to low framerate).


Edit: tower cost must all rise with their number, otherwise they're very cost efficient.

Developer

Haha I love that.  I really need to scale the UI better when it's not fullscreen.

I actually planned on implementing tower cost scaling on the last day but I ran out of time but it will definitely be in a future version!

Thanks for playing and for the feedback.

Submitted

Fun game! The music is good, sets a fast paced rhythm for the game. There’s quite a bit packed into this game: different unit types, researches, upgrades, destroying enemy facilities, etc. The tutorial does a good job of explaining the game. Given the complexity, it would be nice to be able to refer to it midway through the game as well. Got beaten by the AI, and then started studying how the AI plays to learn from it! Couldn’t identify a “restart” or “play again” option, other than refreshing the page. Hope to beat it sometime :) Good work overall!

Submitted

Very fun tug of war game

Very cool game! I found it very challenging, and I loved how it was constantly a race against the enemy, there was no way to get miles ahead. :)

Submitted

Loved the gameplay! It ramps up nicely and in the end you have so many resources the hard part is spending them to keep up with the enemy!

Submitted (1 edit) (+1)

I didn't manage to win yet, but the game play is interesting and deep! It took me a couple of tries before I understood all the mechanics (and I still don't understand them well enough to win apparently), but I might try again later. The soundtrack is nice in the beginning, but towards the end the shooting sounds completely drown it out. Your AI is smarter than me, so good job there...