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A jam submission

No Where To ThrowView game page

Submitted by YourCodeGuru (@karboncloud) — 18 hours, 58 minutes before the deadline
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No Where To Throw's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#302.7272.727
Fun#372.5002.500
Overall#392.6362.636
Creativity#462.6822.682

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Use of Open Source AI
I used A* for pathfinding

Theme
When you lasso enemies the player expands.

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Comments

Submitted(+1)

I really like the design of the game! found it a bit hard to not die tho because of my skills :(

great job!

Developer

Thanks man!

Submitted(+1)

I also had the bug where there is no ennemies on the canvas. I died a lot due to me being bad.

Overall enjoyable experience.

Developer

yeah, I noticed that bug!

Submitted(+1)

No room to expand further.  Nice simple game that was complete and playable.  Well done.

Developer

Yeah, I kinda didn’t think about that! Thanks.

Submitted(+1)

Ran into a bug where all the enemies just disappeared from the canvas. The game starts pretty fast so I died multiple times before I could even figure out what was going on.

Other than that, interesting concept. Nice job.

Developer(+1)

Hmm, weird bug, never ran into that while playtesting! Ye I only had 6 hrs for the project so its not very advanced! Thanks for the feedback.

Submitted(+2)

You dont need A* pathfinding for this game, but good effort. 

Developer

What would you use instead for the 2d enemies?