Play game
Unveil's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mood | #24 | 2.041 | 3.333 |
Audio | #24 | 1.633 | 2.667 |
Fun | #26 | 1.531 | 2.500 |
Overall | #27 | 1.531 | 2.500 |
Graphics/Art | #27 | 1.225 | 2.000 |
Theme | #27 | 0.816 | 1.333 |
Humor | #27 | 0.816 | 1.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Source code repository
https://git.nixnet.xyz/klaatu/unveil
Tools used
Slackware64 Linux 14.2
Python 3
Pygame
LMMS (for music)
ZynSubAddFX (for synth patches)
Nemoy font (Open Font License)
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Comments
I’m not sure I can do that. I’m on Linux, so I’m not sure that py2exe works without Windows.
Really nice! I liked that you have to figure out the rules for yourself. I’m not entirely sure I did, but I started to get an intuition for what worked, and the atmosphere was pleasant enough that I didn’t mind idly clicking at squares for a while :)
I played for a couple of rounds and managed to get a score of 99. Tho, I couldn't decipher what was leading me to success. I might have taken a look the source code to understand what was actually going on.
Sorry, it just drops a lot of errors. Did you run it under a Linux?
[xtristrix@linux-2 unveil]$ ./main.py ./main.py:186: SyntaxWarning: "is not" with a literal. Did you mean "!="?
if self.visited and clone.get() and self.shade is not 2:
./main.py:218: SyntaxWarning: "is" with a literal. Did you mean "=="?
if self.shade is 3: # white gets -2 when taken away
./main.py:221: SyntaxWarning: "is" with a literal. Did you mean "=="?
elif self.shade is 2: # red gets +2 when sacrificed and can clone itself
./main.py:225: SyntaxWarning: "is" with a literal. Did you mean "=="?
elif self.shade is 1: # green gets +1 when sacrificed
./main.py:228: SyntaxWarning: "is" with a literal. Did you mean "=="?
elif self.shade is 0: # black gets -1 when sacrificed but gets +2 later
./main.py:284: SyntaxWarning: "is" with a literal. Did you mean "=="?
if column_padding is 0:
./main.py:314: SyntaxWarning: "is" with a literal. Did you mean "=="?
if hitbox.shade is 3:
Traceback (most recent call last):
File "./main.py", line 21, in <module>
import pygame
maybe it helps for debuging
Yes, I wrote and ran it on Linux.
I’ll update the README with better instructions. Do you have python 3.7 or better installed?
Try specifically using
python3
instead of justpython
as the command to start the game.I encountered the same errors on ArchLinux. python 3.8.5, pygame 1.9.6. I think those are just warnings (though legit, I do think you want
==
and notis
).There was an actual error that prevented the game from launching though:
I noticed that requirements.txt doesn’t pin to a specific version of pygame, maybe that’s the issue?
Also FWIW the jam page tells you to source
venv/bin/activate
, which isn’t included in the download (but does appear to be commited to your repo).Thanks for the feedback.
I’ve updated the game with a numbered requirement, and I’ve changed some conditionals in the code to avoid warnings and errors.