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A jam submission

Wizard Fuel DuelView project page

ABSURD SPELL WIZARD BATTLE
Submitted by Exeunt Press — 18 days, 19 hours before the deadline
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Wizard Fuel Duel's itch.io page

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Comments

Submitted

I love how simple yet creative it is! I do have a question tho. Does the winner of most games come down to whoever went first, since at its core you are just going back and fourth removing 1 hp from each other until someone dies, so whoever goes first has a massive advantage, or is there enough room for someone's turn to get messed up by something like counter spell so that the game isn't that black and white? Obviously the focus of the game is on it being creative fun and goofy, not competitive, but I am still curious. Regardless I am excited to give it it a try! 

Developer(+1)

If you always hit, then yes. But you are rolling 3d6 and assigning them. This might result in a hit, miss, an "unable to cast" failure, possible counterspell, or a refuel if/when you roll a triple. I'd stop short of saying it's a highly strategic game, but it's not deterministic.

Thanks for the comment! Give it a try! :)

Submitted(+1)

spectacular!

Developer

Thanks!

Submitted

Love this! I can see the dwindling fuel supply making for a tense (but fun!) end-game state. Super easy to parse and great layout as always! (also a big chef's kiss for that color palette)

Submitted(+1)

What fun artwork!  Looking forward to trying this!

Developer

Thank you!

Developer

Free community copies! Please take a free copy! Scroll down to the bottom of the game page and claim one. Thanks!