this is clever, succinct, and fun, i dig it. I love the near-instant setting generation by just saying things you enjoy. the time mechanic is neat, spend more time in the other realm and go for a big cool reward but risk getting stuck there. imho the dice could be simpler by just comparing 3d6 against a success range, but making some aspect of rolling a player choice amps up the gambling element which is fun too. Great work!