I loved the mechanics. Having to interact with and use elements from the scene was a cool way to include mouse control. I thought the eyes of the bricks changing to dead was cute. Overall great game with great quality.
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This was a fun game! I felt kinda bad when I heard the sawing sound. It was a great use of the assets. I noticed if the player had any velocity, it seemed like the frogs would clip through them. Overall, great work!
Submitted
Into The GrinderThat was fun! Wish there was more! A couple of notes ( outside of some obvious issues ):
- I think slowing some of the friction down would be more optimal. The player just seems to slide to much. If you expanded this with more difficult levels it could become and issue with sliding off platforms to your death
- There are glitches I am sure you are aware of, but just in case: Jumping below or into the frog from the side will make the player stop mid-air. Audio continues to play.
- I figured out that to complete the puzzle with the mouse and the lever and the frog and the lever, all you have to do is simple grab the mouse/frog, hover them over the lever and put them back where they were. Idk if this was intentional but might make for better puzzles if you make it so that you have to choreograph the timing/movement of the mouse/frog.
- Could have used some quirky music in the background. :)
Overall great work! Was pretty fun! wish there was more!
Really neat mechanic, think you could really expand this with more levels :)
Submitted
Nature's Call
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