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Richard's Castle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #120 | 2.239 | 2.375 |
Overall | #126 | 2.200 | 2.333 |
Completeness | #127 | 2.239 | 2.375 |
Quality | #129 | 2.121 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun little platformer where each level is apparently selected at random from a pool, to keep things fresh. Got 140 points!
It seems to use the mouse and sub-pixel movement but not in fundamental ways.
Hello Haremonic Games, thank you for response. I was wondering how i can remove sub pixels in unity.I tried to make it with help Pixel perfect Camera and how you noticed .It does not work