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Double Speed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #51 | 3.429 | 4.600 |
Overall | #90 | 3.081 | 4.133 |
Completeness | #96 | 2.981 | 4.000 |
Quality | #101 | 2.832 | 3.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really enjoyed this mechanic. I always love games based on interactions with two charactes.
Really nice concept! Took me a few tries to understand so I agree a little tutorial would be helpful, but otherwise really nice game!
Wow, a really solid entry, love the concept. A tutorial would've been nice, but I figured it out soon enough. I noticed you have pixel transparency, however (e.g. in the "3, 2, 1" you can still see a 'ghost' of the '1' after it disappeared), and I don' think that's allowed. Apart from that, really solid, fun game that I have nothing to complain about.
Thank you for the comment!
Actually that kind of "transparency" is allowed. On old displays pixels usually didn't turn off immediately. They had some kind of "ghosting" (like old lightbulbs) including Nokia 3310. The transparency which I added is therefore allowed. It was even mentioned in the following FAQ post: https://itch.io/jam/nokiajam5/topic/2574730/faq
Love the concept, the art and gameplay. Really nice work with connecting with the theme too. Overall great job!
Really cool idea. Didn't understand it the first two plays, but then it was really cool.
Great game!