Great job submitting a game! I really love the simplistic visual style and satisfying sound effects. The big enemies are pretty brutal, sometimes if you even miss a beat or leave too may little guys in front they get to you first haha. During the (3rd?) waves despite only using the minimum ammo to kill enemies I still ran out since they were coming in all the lanes at once so that felt a little bad. Thanks for participating!
Thank you for playing. There is actually a hidden upgrade every end of a monster wave and a certain amount of kills.
For every 10 kills, your damage gets increased.
Enemies health get stronger every end of the wave
Yeah, I used Bxfr to make sfx. I didn’t know that there are resources for sfx until only later I submitted it.
Comments
Great job submitting a game! I really love the simplistic visual style and satisfying sound effects. The big enemies are pretty brutal, sometimes if you even miss a beat or leave too may little guys in front they get to you first haha. During the (3rd?) waves despite only using the minimum ammo to kill enemies I still ran out since they were coming in all the lanes at once so that felt a little bad. Thanks for participating!
Thanks for playing the game. I enjoyed the jam and I learned so much from it. Can’t wait for the next one!
Fun little game! I included it in my Nokia 3310 Jam 4 compilation video series, if you’d like to take a look. :)
Fun game even though you can add more gameplay elements such as UPGRADES!
Your game reminds me mine in some way!
The sound though does not sound Nokia...
Thank you for playing. There is actually a hidden upgrade every end of a monster wave and a certain amount of kills.