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A jam submission

Combat-FuryView game page

NeXus Game Jam III Entry.
Submitted by Racer (@3BUKACOLLINS) — 2 minutes, 33 seconds before the deadline
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Combat-Fury's itch.io page

Results

CriteriaRankScore*Raw Score
USE OF THEME & SPECIAL OBJECT#332.2013.000
FUN & CREATIVITY#342.2013.000
GRAPHICS#362.2013.000
AUDIO#371.7822.429
Overall#372.0132.743
CONTROLS#401.6772.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
Combat-Fury is a street fight beat 'em up where player reveals and beats up sporadic street gangs using a special object; "Optic Orb"

Game's take on the special object
The player has to find a unique object(optic-orb) in other to advance to the next level. It helps the player to visualize the next active enemies available in the game

Did you use any third-party plugins other than Plus Music?
No

Did you use Plus Music?
No

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Comments

Submitted

Really coool game!

Submitted(+1)

The game is not bad. The visuals are simple, yet fitting for the game. The ring effect is nicely done. The main menu's UI is clean and intuitive, although the in-game UI could be improved as the pop-up text disappears too fast.

I found the punch controls to be a bit unresponsive, or maybe I just don't understand them. Sometimes I can punch 4-5 times in a quick succession, while at the other times, it won't register the clicks.

There is also a problem with the glasses, as I kept getting the same one(?). It would be helpful if they were more visually distinct or the RNG could be adjusted. Speaking of RNG, I can attest that receiving empty chest is not fun.

Overall, I can overlook most of the issues, but please make the difficulty easier.

Developer

Thanks a lot!
I appreciate you feedback. 

Submitted(+2)

I'll start with this. This is a unity game and unity can do web builds. More people tend to play your game if you make a web build.

Now onto the game. Straightforward take on the subject, but that's alright. The game needs a lot of polish though.

I'd start by moving the camera further back and higher (maybe to do more of isometric feel). This way you'd see more of the street. I'd also like more complex  combat system. Some dodge, block, or some way to not get hit would be nice, because once the fight starts, it's just click-mashing the bad guys. 

Health pickups could give you more health. Right now feels like they do barely anything.

Keep up the good work :)

Developer

Unfortunately I couldn't do a web build due to time.
Thanks for checking out, I'll work on other stuffs after the jam, well noted!

Submitted(+1)

This was a fun little experience, I like how you used the glasses!

Developer

Thanks man! glad you like it.

Submitted(+1)

We have kind of similar idea with our project :p so it is for sure talking to me. I like the level of polishing you put in the game and how you used the special theme. Imo the difficiutly is a bit too high and the game flow a bit low , but still a very good an solid submission. Congrats !

Developer

Yeah!
Thanks for checking it out!