Very nice game, like the relaxing music and animations. There would be one thing I would like to add that is the ability to deselect the box, or ability to move them around while a box is selected.
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OneTwo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall Performance | #2 | 4.243 | 4.243 |
| Quality | #2 | 4.486 | 4.486 |
| Theme + Challenges | #4 | 4.108 | 4.108 |
| Audio | #4 | 4.081 | 4.081 |
| Gameplay | #5 | 3.973 | 3.973 |
| How Fun | #8 | 3.865 | 3.865 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I had a blast playing this! A tutorial would be a nice touch, but when you get the hang of it, it is very fun. Great game!
Game Dev Experience?
5-6 months (but with some computational physics background, during which I coded mainly in julia/python and a little in c++ )
Social Media?
https://github.com/NeurodivergentGames
Selected Challenges!
Alone... I guess: the source of inspiration for the game was some variant of solitaire, the pinnacle of games you play when you are...alone!
Comments
Thanks! I appreciated the feedback!
Deselection is something I thought about... indeed I could add that but I need to think a little more if deselection breaks the memory component of the game and if so: do I should punish with an extra move (especially if you want to deselect a block with no other adjacent selectable blocks around it, it could be that you want to deselect because misremembering color, so I need to reward the one that remembered correctly instead)? Idem (same) for the move-around-selected ability (for now I can move after selection but then the block auto-deselects): in fact, if you selected that block it's pretty obvious the color of that block (especially with few selectable blocks remaining); on the other hand if you don't know where you want to go with that block and so you think for a bit before movement the color information could be something not trivial to keep in mind and auto-deselection prevent to let you think in between moves with extra color info... (These can be both allowed without issue in a timed version of the puzzle)
I will think about these things! Anyways, thanks a lot for the interesting (as evidenced by the fact that they made me really think about them) feedback!
Great puzzle game. Definitely fits the game theme. Nice Music. A few things:
- Game gets stuck a few times where it won't let me swap the blocks if I have selected one block. That's all good but if there is no block to select nearby, I am stuck there.
- It happened once where I was trying to match the bottom blocks. I was able to match the green and the black blocks but wasn't able to match the yellow block even though it was right on top of it. I did have some blocks left to match so I am not sure which one is not intended: Black and Green matching OR the yellow one not matching.
Thanks! Much appreciated the feedback!
So for 2.: Could it be that there was still a pair of yellow besides what you were trying to match? If so you must match all the pairs of hidden blocks of that specific color (there are 2 pairs plus 1 hidden plus hidden bottom/base block) before you can match the remaining one with the corresponding block, that's the rule... I explain all the rules in the ?-section (you can click the slow blinking to change rules), but anyways I should explain the rules better and more direct (maybe I will add a skippable tutorial as an intro if it's the first time someone plays the game). If it's not the case I need to look for some bugs!
For 1.: That's interesting, this one seems not to be related to the infamous rules XD... never happened to me... I stop swapping the ability of a block (meaning press and drag in a direction, between two activated blocks or between one activated and one deactivated) only when that block is animating, so maybe I messed up there!
Thanks again for the feedback!
this is actually a polished game for newbie jam. Well done ! i found some little bug, where if i navigate too quickly from how to play to in game, they both run off the screen xD.
Remarkably well done, simple and entertaining, definitely an excellent game




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