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Neuro's Cookie's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #58 | 3.220 | 3.600 |
Fun | #91 | 2.594 | 2.900 |
Audio | #91 | 1.789 | 2.000 |
Theme | #100 | 2.281 | 2.550 |
Overall | #102 | 2.361 | 2.640 |
Innovation | #111 | 1.923 | 2.150 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Does your game contain AI-generated content?
My project does not include AI generated content
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Comments
Art is lovely and gameplay is good, although would like a bit more of polishing!
Pretty cool. I didn't know that neuro could shoot, I only looked that up once I reached the boss.
The visuals are nice, a little juice would go a long way, things like screen shake, particles...
Audio effects can also add a lot.
I also don't see the relation to the theme.
You should add coyote time and lower the enemies hp a little or make the weapon able to aim to higher enemies. Good job on finishing the game on time!
Shoot with enter!
Fun little game, although I beat Evil 3 times and it just starts the boss fight again
Cute little game with nice art :) Not much gameplay, but I enjoyed it. Good job!
Love the art!
Gameplay is pretty simple, but functional. Adding a little bit of momentum and changing the physics slightly in the air compared to on the ground would do a lot for the game feel. It would also be cool if the drone stayed deployed at all times and the attack was more instant.
Okay first things first: I liked the assets for neuro and evil-neuro a lot, they're super cute! Some notes about the gameplay though:
1) The jump feels a little clunky. The platforming isn't too tough so it's not a huge deal for this game however it maybe would be nice if there was some easing into the fall after the initial jump.
2) You should probably communicate somewhere what the attack button is for the boss fight at the end. I was able to figure it out but it was a little awkward to control.
3) I can't tell if this was intentional or not but every time I defeated the final boss the fight would reset. I'm not sure if there's supposed to be a victory screen or not but that would be something worth considering in a future update if you wanted to keep working on this game.
All that aside though, I did have fun with it, and think the idea is good!
Awesome assets, love how the game looks. The level was not fun to play for me though, the way to control neuro (long press jump button to float up basically) was very jarring, and the level itself was just a series of platforms to try your best to jump through with the unpleasant controls.
My minor suggestios for this kind of control would be that neuro jumps up again if space is continued to be held.
Congrats on the project, it's a very cool-looking contribution. PLEASE add screenshots of the game to your post, and include the controls in the description of the game, so that more people play through it (had no idea I could attack all the way until the boss fight)👍
Nice game, liked the pixel art. Those drones are brutal