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A jam entry

Mimi MochiView game page »

NES style slime bouncing escape adventure
Submitted by voxel (@voxel) with 2 days, 18 hours before the deadline

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Visit Mimi Mochi's game page

Results

CriteriaRankScore*Raw Score
Graphics:​#44.0004.000
SFX/Music:​​#43.5713.571
Controls#44.0004.000
Overall NES-ness#53.8573.857
Fun Factor#93.1433.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

This is a great piece of work! Very well done! I loved how each level tested your grasp of the mechanics with increasing difficulty. The sound, while simple, kept everything together and was excellently fit for the game. I look forward to more from you!

Submitted(+1)

This is wonderful. Great work. Though the methods used to make some of the things in this game are not NES accurate, as are all of our entries, I'd wager that the NES could replicate this game aaaalmost identically using some PPU trickery. 

Submitted

I really enjoyed playing this game.

It's just a good NES style game, It has a variety of levels. And a question, have you really done it with the NESmaker, the easiest engine to make NES style games?

No, it still looks too modern

It isn't like this, in really it's a modern game with a retro style, the NES style has been around since 1983 (where it originated with the Famicom name), and it's an old style.

Developer

No, NESMaker is not yet available. I have created this myself using the Haxe programming language, openfl library, Deflemask for audio and Aseprite for graphics. It isn’t strictly NES compliant because I rotate one of the sprites and don’t respect a couple of the limitations strictly.

(+2)

Yeah, that's what i was trying to say. NES could not support some effects used here. 

But i must say you put a lot of effort in imitating, unlike some other entries here.