Hi! I'm Simon, I am working on a small Myst-like game for this Jam. I am developing the game on my own, but I am strongly supported by other people who are part of the team. I will try to share our progress from time to time here, and hopefully we should be able to submit a game before the deadline.
The CSE (NASA equivalent) of planet Terra received a distress signal from their moon. A Tongolian cosmonaut is sent to space to investigate. When he arrives at destination, there is no distress beacon, there is noone around, except for a mysterious Black Cube. He takes it and... he is suddenly teleported to a small island on Myha, a faraway world from Terra.
Myha is part of the Black Cube series. It includes my other games ASA and Catyph, which are Sci-Fi adventure games reminiscent of Myst and Rhem. You can learn more on www.theblackcube.fr
Simon: graphic designer, developer
Bob: english localization, puzzle ideas, AM engine support
Deki: voice record, music, AM engine support
Rashko: voice actor
I create the pre-rendered graphics with 3dsmax and After Effects. I build the game with the AM engine (Adventure Maker). It's quite an old-school engine (Visual Basic scripts), which will result in a very strong Myst-like feeling: slideshow game, low resolution... I totally assume this choice to create a retro design and I hope you will like the result if you're a Myst fan.
I also think that Adventure Maker is perfect when you need to work quickly on a pre-rendered adventure game, and we'll see if it helps me during this jam.
I started the development with the creation of a very short film, that will be used as the opening movie of the game. The short film helped me to create the world of Myha, prepare the character, the story, etc. A few screenshots:
I will try to share our progress on a daily basis. I hope you liked this presentation and that you are curious about the game. Good luck everyone!