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[ ! ] Pre-jam Introductions & Questionnaire! Sticky

A topic by lysander created Dec 29, 2017 Views: 1,561 Replies: 69
Viewing posts 41 to 51 of 51 · Previous page · First page
(1 edit)

1. Hi there! What's your name? Want to introduce yourself?

                Hello, I'm Z-Brooke, and I'm Noise Prince on Discord (though I'm fairly quiet you might not see much of me) I'm 23, and I'm going for a bachelor's in game design and potentially a minor in computer science.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

                    I did not participate, I've been intending on joining since last year's winter jam, but kind of let it slip through my fingers. The timing's not optimal (school starts back up in a few days- but when is it ever really? ) So this time around I'm really looking forward to jumping into it! Also, this year I got into my resolutions (I'm not usually a resolution person) and figured one of my biggest set backs was being afraid of being a beginner and starting stuff  I didn't think I'd like by the end of it. So I'm focusing more on just doing things, learning as I go, so this jam is perfect!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

               I find a lot that I enjoy in a lot of different games, it's really difficult to choose favorites (usually I just go with whatever I've played recently that I enjoyed a lot!) But Okami is always up there! (The vivid, unique art and the mechanic of 'painting' and vibrant storytelling is something that'll always stick with me.- I won't do this spiel for every game...) Etrian Odyssey: Millennium Girl (flawless blending of the game setting and traditional game mechanics that we typically take for granted but is explained seamlessly here by the world's rules. Okay, last game I do this about.)  Link between Worlds, Undertale, Style Savvy (started playing the third recently and forgot how addictive it can be) I find a lot of things to be really inspiring, and many parts of many games makes me think about "God, that's so clever! How'd they think to do that?! I want to be able to create something like this!"

4. Do you have experience with game development? What did you do/with what engine?

            Minimal, minimal, minimal experience. With Ren'py, with Twine, and a project for class that was always supposed to be a paper prototype and never needed an engine. I've also made a few rough card games.

5. Tell us about something you're passionate about!

           Besides game design? Art and writing, and honestly I'm one of those people who loves learning! -I should have been doing this "just learn on the go" stuff for a while now, honestly. I'm really interested in how creating something can craft an experience for someone else, and how it can mean something to them.

6. What are your goals for this game jam?

     I've barely heard of LUA before now. I've never heard of Love2D until I saw it as an engine in the list of engines for this jam. I thought it was cute, looked it up, and figured I might as well roll with it! So I want to be able to create at least a playable prototype with the Love engine.

I've also recently heard of this narrative structure called "the ring"- in which events mirror others earlier in the story, and I want to try to utilize that.

So my goals are

1. Playable prototype in Love2D
2.  Rough Draft for the story with the ring structure
3. As close as I can get to a finished game by the 20th

Submitted
...figured one of my biggest set backs was being afraid of being a beginner and starting stuff  I didn't think I'd like by the end of it. So I'm focusing more on just doing things, learning as I go, so this jam is perfect!

This is one of the hardest things for me to get over too. I still struggle with it, but I'm working through it as well. Best of luck to you Z-Brooke, and I think you're right that this jam seems like the perfect place to just be a beginner and learn with everyone else!

1. Hi there! What's your name? Want to introduce yourself?

Heyo! My name's Krall (real name James), currently unemployed and not in education, so I have plenty of spare time to dedicate to creative projects like this one. :D

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is the first jam I've ever joined. I've dreamed of making games for a long time and have a text file on my computer where I keep all the game ideas I have - recently I told my sibling about some of these and they suggested we try out this game jam to try and make one into reality!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I'm the kind of person who owns several hundred games on Steam, so it's difficult to narrow down my favourite games. I do like a lot of indie stuff, because indie games avoid/buck the trends and conventions of game genres and are able to come up with fresh new ideas, and execute them in ways not seen before. A couple of indie party games me and my sibling have played recently inspired our current game idea, primarily Ultimate Chicken Horse, where players add objects to the map to make a platformer level that is dangerous enough to kill all the other players, whilst still being possible so that you can get to the end unscathed. Our game concept for this game jam is similar, but as a racing game rather than a platformer.

4. Do you have experience with game development? What did you do/with what engine?

Nope! I've tried to learn coding in the past but Real Life(tm) keeps getting in the way.

5. Tell us about something you're passionate about!

History, and speculative/alternate history fiction are my jam. I also love animation and musicals, so I'm a big fan of animated movies and cartoons - my favourite movie is Prince of Egypt, and my favourite cartoon is Steven Universe.

6. What are your goals for this game jam?

To complete a creative project, and give myself the experience and confidence to do further projects. Also to have fun with my sibling, make them laugh, and annoy them with my terrible ideas. :D

Submitted
Our game concept for this game jam is similar, but as a racing game rather than a platformer.

This sounds awesome. Excited to see it. Best of luck Krall!

Thanks so much! I really hope we can make something fun for people to enjoy with their friends. :D

1. Hi there! What's your name? Want to introduce yourself?

hi! my name is emma and i'm a 22 year old artist/student who's now made 3 games with other classmates. however, these have been class-required games (that weren't very good, all things considered), and this is my first game jam!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

i didn't participate in the last jam, but i'm super excited (and nervous!! very nervous) to make my first game jam game. having a 2 week period is a lot less intimidating than a 2-day one, haha. it's also more comfortable for me to work by myself, as i feel like i can be more forthright with my own ideas.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

i like a lot of games and my old favorite is fallout: new vegas, but recently i've been playing a lot of slime rancher and sunless sea. i've pretty much always loved games, but it hasn't been until the last two years that i really thought myself capable of learning the skills required and creating games myself! but now that i've started, i've found it really fun and i'd like to continue.

4. Do you have experience with game development? What did you do/with what engine?

i've made 2 digital games (both with others) before, both for class assignments. one is a finished 2D game that i made with my partner programmer, and it was an edugame called 'absolutely valuable' (i'll give you one guess as to what concept it taught - you can actually play it on newgrounds here). i was very pleased with that game overall, even though i felt limited by the requirement to only use pixel art and was frustrated with some of my teammates' contributions. the second game was a 3D edugame called 'robot function fighters'; this was with a larger team of eight people rather than 2, so it kind of got very messy and disorganized. the final product functioned, but i wasn't super pleased with how it looked. my third game was a board game that i made with some classmates, and it was a space acquisition game called 'space haven'. i'm actually super proud of that one, the board was gorgeous and the game played very well. 

5. Tell us about something you're passionate about!

i really love deserts! regardless of where they're located on the planet, deserts are fascinating places that are beautiful and have unique ecologies. i find them very atmospheric and am continually delighted by the plants and animals that find purchase in them, and if i wanted to be super sappy, i'd say something about finding the will to survive in the most taxing of environments here, etc. they are often extreme places, but lots of beautiful things thrive in them.

6. What are your goals for this game jam?

make a game! more specifically, successfully use unity (which i have just the barest of experience with) to make something that i can be proud to put my name on. i know this is a lofty goal, but i'm hoping i can get it done. i already (kind of) know how to do movement in unity and i've messed with a bunch of particle trail stuff, but that's about it.

Submitted

Hi Emma! I just checked out absolutely valuable. That's very impressive! There's a lot going on in there, I'm impressed how well it works for it being the first videogame you had the chance to work on. Space Haven sounds like a ton of fun as well. I enjoy making board games, but it's difficult enough to find folks to play "real" board games with nowadays, forget about playtesting ;)

Best of luck to you as you strike out on your own. Looking forward to seeing how it goes for you!

Submitted

1. Hi there! What's your name? Want to introduce yourself?

Hello! I'm Stevo. You betcha I want to introduce myself! :) Nice to meet everyone.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope, this is the first organized game jam I've participated in. I've noodled around with making games in Clickteam Fusion before years back in high/middle-school, and I want to get back in the saddle and get in the habit of making things again.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I really enjoy videogames, and I love to try all different kinds to see what's out there. The Legend of Zelda series is one of my favorites though,particularly the 2D ones (...plus Breath of the Wild of course :), and that seemed like an easy enough style game that my teammate and I could make a bite-sized game in 2 weeks.

4. Do you have experience with game development? What did you do/with what engine?

Just Clickteam Fusion. I've got a little experience in computer programming, and helped a very tiny bit with a friend who built an RPG engine in Java. I'd love to really get down into the weeds with programming more in-depth games in the future.

5. Tell us about something you're passionate about!

Being happy. I believe being happy is a choice - I like being happy, so I chose to be happy, and that makes me happy. It's not quite as easy as that, but it's a great way to live.

6. What are your goals for this game jam?

My goals are: (1) To practice working on a team, and (2) To get in the habit of making projects again and jamming.

7. Any advice to new jammers (if you're a veteran)?

The advice that seems to help me the most is just to keep sticking with it, and scale back. Start with the tiniest thing, see if you can make that, and if you end up making that in 1 day, great! Add some more detail/levels/polish/etc. It's so easy for me to overcommit.

8. If you're a returning jammer, what can the admins do to improve your jam experience?

I'm a newbie, but it seems like y'all are doing a great job! Keep it up!

1. Hi there! What's your name? Want to introduce yourself?

Hello you beautiful people!! I go by juicemin, and I'm currently a sophomore majoring in Computer Game Science. I'm new to itch.io as well as making games, so I'm a bit nervous but excited! 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope, this is my very first online game jam! I decided to join purely because I would like to gain more experience making games; it also feels a lot less intimidating/more encouraging when there's a bunch of other beginners doing it as well!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I love games with an interesting narrative;; so I'm mostly into VNs and RPGs. But my favorite games include the KH series, Ib, and Undertale.  It's not like these specific games inspired me, but generally I fell in love with how video games are like another level of immersion as opposed to reading books and watching a movie. I just think it's really cool being able to create your own story/world and having others immerse themselves and have fun with you too!

4. Do you have experience with game development? What did you do/with what engine?

Not much, I took one class in high school and one in college so far; I can't really remember the engine I used in HS, but I recently used scratch for a class and created 3 small mini games: pong , a platformer, and tower of hanoi.

5. Tell us about something you're passionate about!

I love art, dancing, and taekwondo! I also really love anime/manga (if that isn't too cringey to saY LMAO) HMU IF U WANT SUM ANIME RECS

6. What are your goals for this game jam?

I'd like to actually finish my game before the jam is over, learn how to use RPGMaker, and develop my skills in digital/pixel art to create my own characters/visuals! Any form of progress for the latter two I will be content with LOL so my real goal is to finish making a game.

MAN im posting this with 99.9% shame b/c i have no idea if i can get ANYTHING done to present by the end of this jam due to sched problems, but

1. Hi there! What's your name? Want to introduce yourself?

yes, hello! i'm poke. i go by h2o2/h3o3, pilumvane and princepoke/p.poke around as well, but feel free to call me anything ya want.
i draw, and like to explore, adventure and create! i usually/mostly do illustrations, character designs, and graphics(?) assets - usually for pet sites! stuff like item art, pet art, etc, etc. I always love to learn new things tho, and try out different things, so I also do stuff like backgrounds/sceneries, pixel art, and other smtimes. I also love to design and create merchandise stuff, and table in cons once in a blue moon.

I've been doing art for about 5 yrs now, and I also sing/play the guitar on the side as a hobby (have been doin it for abt a yr-ish). 
ya can find me on twitter @moRonsense and on tumblr @pilumvane (inactive rn)

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

yeah! i joined the last two jams in teams, and sadly we weren't able to release a game. This time around, I'm hoping to go solo, and try to actually try learning something on the coding side, even if its very basic. I'm also planning to tackle things at a much smaller scale, with a smaller game (literally. LAFFS)

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

i love mystery/puzzle games, rhythm games and slice-of-life games, like professor layton, and rhythm hero/elite beat agents, and stardew valley/animal crossing respectively. I absolutely love satire genre as a whole tho (games included). I think they definitely have made me want to make my own games, definitely! I'd love to make sum very very simple games such as The Farmer (if.... anyone knows this flash game sdahjkd... absolute best imo), and games like tamagochi where u take care of smthing.... or fishing mechanics hehe

4. Do you have experience with game development? What did you do/with what engine?

nnno;; ahahaha i do have VXAce, bu never got around to using it as of yet.

i am hoping to explore game dev with renpy this game jam tho! starting with small steps,,

5. Tell us about something you're passionate about!

love learning/exploring in general!! as well as soft/melancholic themes and space. i love ambient things in general, and the peace and calmness of gray noise. 

doing different things, hobbies, and enjoying general life things is something i passionately try to do in general, i think. im very enthusiastic about the small steps. small joys.

6. What are your goals for this game jam?

i'm aiming to actually get a game out, no matter how small it is! but more than anything, my main goal is to learn how to code at least a lil bit :-0c
the most code tinkering i've gotten the chance to do until now has all be design-based, so id def love to be able to at least learn how to do the smallest hings :-)c

7. Any advice to new jammers (if you're a veteran)?

overall, if ur working in a team, I think delegating tasks are definitely very important. often times, the work of the writer can get overlapped into the coder's work, as they're the ones who usually have more knowledge of what theyre capable of making (from my experience at least!!) and this can slow down the pace of the coding and game-making process overall. so delegating tasks are very important, i think!!

and definitely gauging how much work you can do, and at least giving urself small deadlines, so u can finish things within teh time is a good idea as well, i think.

tho definitely overall, the most important thing is to definitely enjoy the process!! no matter what, as long as u walk away with the tiniest bit of added joy, pride, knowledge or fun, the others are second already i think!! but mayb thats just me (ahahaha)

8. If you're a returning jammer, what can the admins do to improve your jam experience?

i think the admins are doing an amazing job! perhaps lil motivators in the discord could b great! but definitely not necessary, as the community, and all the dev logs are rlly nice motivators :-0cc

Submitted

1. Hi there! What's your name? Want to introduce yourself?

Howdy! My name IRL is Guilherme, on the internet I go by Keyb or Keyband. I'm brazilian and currently coursing Physics Engineering.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

 Nope. I'm joining because it seems a good game jam to be my first! Also, there's a lot of people participating, and I believe the feedback will be big and precious. After this one I plan participating on other ones, like (one day maybe) Ludum Dare.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

SNES' games have a place in my heart. I find as an inspiration almost any game from that era, in at least one thing: like the gameplay, graphics, the creativity. If I were to pick, would select Super Mario World, ALttP, Megaman X, and Street Fighter 2. 

 But what made me want to make my own game is that nowadays it's easier to develop a game, and maybe I can make something as good as it is in my mind.

4. Do you have experience with game development? What did you do/with what engine?

I already tried making some minor projects, completing none. Tried Game Maker and Unity, but the licensing of the first and some particular issues with the second got me away from them. Now I use the outstanding Godot Engine 3.0, in the second beta at the moment. It is a very good engine, albeit kinda hard to understand on the beginning!

5. Tell us about something you're passionate about!

Well, I love playing games. Sleeping is nice too. And physics are OK I guess! (laughs)

6. What are your goals for this game jam?

I'm participating with a friend of mine, called Sklaiser. We're aiming to make a very small Megaman X-like game, with its own charm. Since this will be the first project we will finish, I expect to learn lots of stuff, from coding to graphics to music.

7. Any advice to new jammers (if you're a veteran)?

--

8. If you're a returning jammer, what can the admins do to improve your jam experience?

--

Submitted

So when the game jam was starting, I was having crazy weather with power outages, so I missed the community section of this jam and went straight to making my game, so I’m super late with this lol

1. Hi there! What's your name? Want to introduce yourself?
Hello! My name is Liz, I made Ziquirrel Games so I didn’t have to release games under my actual name. Ziquirrel is shortened version of Zippy Squirrel, the name of my first car and my favorite animal! I’m a self-taught graphic designer that has been in love with video games and computer games, even though I’m not the best at them, for as long as I can remember! I’ve always wanted try to make my own games, and finally in 2018, I decided to try!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
This Game Jam ever; I joined because I found the itch.io website through a random article and I decided 2018 was the year I finally try making video games! I’ve done similar type events when I was in film school, where I had to make a complete movie in 36 hours, so I thought a Game Jam would be a fun way to learn how to make games 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
I have a weird and varied taste in games; I like simulation games most I guess, followed by racing, fighting/beat-em-up games, and strategy games, I especially love early Maxis simulation games plus The Sims series, early Blizzard Entertainment games/Diablo 3, the Saints Row Series, and Harvest Moon/Story of Seasons/Stardew Valley type games. I don’t really know what game inspired me in general, but I think what most influenced me to try jump starting on making games was Stardew Valley, because I’ve always been thinking “ugh if I could make my own version of Harvest Moon, I would do this, this and this” etc, but didn’t really it was a feasible game idea until Stardew Valley 

4. Do you have experience with game development? What did you do/with what engine?
I have 0 actual game development experience, I’m using the Construct 3 game engine to make my game. I have a very basic knowledge of Python, plus some experience being a Producer/Production Manager in film, that normally translates to the video game industry, and my self-taught Art Design and Graphic design experience; though I’m not very good at pixel art, which is something I want to work on

5. Tell us about something you're passionate about!
Well besides computer games and video games, I’m very passionate about cooking, Japanese culture, art, filmmaking, and photography

6. What are your goals for this game jam?
Well basically to figure out making a game in the Construct 3 game engine, also one of my big goals is to go from being very bad at pixel art to being maybe-not-so-bad at pixel art

7 & 8 are not applicable to me because I have NO IDEA what I am doing lol

(2 edits)

1. Hi there! What's your name? Want to introduce yourself?

My name is Christopher. im from Colombia.

Im an amateur game developer, im nineteen years old, and i take game development as a hobby and a passion alike.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

  • I did not, this would be my second attempt in participating a Jam, even though last attempt i didn't uploaded anything.
  •  The reason why i decided to join this jam, is mainly because this would be the first time i try to make a narrative game. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

  • Faster Than Light,  this game is just simply amazing, I've wasted dozens of hours in FTL, and i think it was great inspiration for a lot of tiny things i've written about Sci-Fi
  • Nuclear Throne, Shmup, awesome game, awesome gameplay, one of the best out there.
  • Super Paper Mario.
  • Grears of War Franchise.
  • Pokemon saga, i fell in love with pokemon games sinse im a small child, and its just covers my entire childhood.

4. Do you have experience with game development? What did you do/with what engine?

  • I do have experience, however, its very limited, it mainly consists of a lot of different attempts to complete a proyect, yet i never seem to have enough motivation to advance past the main menu hahaha... :(

5. Tell us about something you're passionate about!

  • Astronomy, you can tell ill make a lot of space games in the future xd.
  • Game development overall.

6. What are your goals for this game jam?

  • Learn something, meet new people, and have a good time exploring new ideas regarding game development.

7. Any advice to new jammers (if you're a veteran)?

  • Yo, don't join when the submission countdown is two days remaining... like i did...

8. If you're a returning jammer, what can the admins do to improve your jam experience?

  • Time management, if you have a lot of doubts regarding story, let me tell you that some times, Gameplay > Lore (Some times)...
Submitted

1. Hi there! What's your name? Want to introduce yourself?

Hi, I'm Jayesh. I've been a software dev for a long time, but only recently I decided to take game dev seriously. "Fold Wars" is my first game that I developed for others to play. It's a 2D Tower Defense game. I want to experiment with art style and music, to make this an interesting strategy game. It's still in early stages of development, but it's playable on itch.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope, missed that one. Only recently became active on itch.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My first favorite was "Age of Empires". Then StarCraft. I also have favorites in other genre - Bioshock Infinite, Dirt Rally, Braid, Limbo, Inside

4. Do you have experience with game development? What did you do/with what engine?

Not exactly. I've lot of experience with programming and also in graphics programming (both 2D and 3D). But games are more than programming. I haven't been confident enough with my artistic abilities to venture into game development ... that is until now! 

5. Tell us about something you're passionate about!

Dreaming about new possibilities with my software projects.

6. What are your goals for this game jam?

Meet other newbie game devs like me. Get feedback from people on my game.

7. Any advice to new jammers (if you're a veteran)?

I'm new myself!

8. If you're a returning jammer, what can the admins do to improve your jam experience?

Thanks for organizing.

Hi!

1. Hi there! What's your name? Want to introduce yourself?

I'm Jamal. I've been programming for a while, and have always want to try my hand at game development.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not. I joined this jam to finally get more motivation to work on a game.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I'm a big fan of JRPGs and adventure games. The game Kentucky Route Zero is one of the more recent ones that made me want to try this.

4. Do you have experience with game development? What did you do/with what engine?

I tried one of the Unity tutorials a while ago.

5. Tell us about something you're passionate about!

Passionate about learning stuff, and the capacity of people to learn.

6. What are your goals for this game jam?

To create a simple arcade game, and to learn the basics of PICO-8

7. Any advice to new jammers (if you're a veteran)?

n/a

8. If you're a returning jammer, what can the admins do to improve your jam experience?

n/a

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