Nice game, instead of choice magic, you make summon type enemy. That lead to player have small damage to defeat human so your physical had calculator so many hitbox with enemy too it make game crash then end for nothing.
Was fun ! but I got surrounded quickly and could not move anymore ^^ maybe you could somehow provides a bit more feednack to the player in the level up choices ( something like " this boost the enemies " " this boosts your hero " cuz sometimes I was confused a bit
My browser was not happy with the amount of enemies and items, but it was fun. I think I leveled up too quick at the UI for level select was stuck on the screen until I leveled again.
I like the game but I think you should be able to walk through the monsters (still taking damage of course) if you get surrounded you just end up being unable to move at all and just need to wait to die.
That's a great idea! Honestly I had gotten stuck the same way many times during play testing too. It didn't occur to me to let the character take damage while walking through the monsters :)
Do give it another go to see if it's better - and check your name on the title screen credits
I played it again and yeah I think it's better now, you can run into the monsters a bit and play a little more aggressive without worrying about getting stuck in place
Comments
Nice game, instead of choice magic, you make summon type enemy. That lead to player have small damage to defeat human so your physical had calculator so many hitbox with enemy too it make game crash then end for nothing.
Was fun ! but I got surrounded quickly and could not move anymore ^^ maybe you could somehow provides a bit more feednack to the player in the level up choices ( something like " this boost the enemies " " this boosts your hero " cuz sometimes I was confused a bit
)
Thanks for your great suggestions! I've implemented the idea you mentioned and more.
As thanks, I've also listed you on the game credits.
Do check the game again if you have time, hopefully it's much clearer now.
oh nice, will try it again soon, thanks :)
My browser was not happy with the amount of enemies and items, but it was fun. I think I leveled up too quick at the UI for level select was stuck on the screen until I leveled again.
Overall, I enjoyed it. Thanks for your hard work.
Performance issue was one of my major worries :(
That said, I've rebalanced the game so that it's better paced. Hopefully you won't hit the UI issues as much.
Do give it another go (and check your name on the credits)
I like the game but I think you should be able to walk through the monsters (still taking damage of course) if you get surrounded you just end up being unable to move at all and just need to wait to die.
That's a great idea! Honestly I had gotten stuck the same way many times during play testing too. It didn't occur to me to let the character take damage while walking through the monsters :)
Do give it another go to see if it's better - and check your name on the title screen credits
I played it again and yeah I think it's better now, you can run into the monsters a bit and play a little more aggressive without worrying about getting stuck in place