Cute graphics, nice game! I included it in my compilation video series of the Ludum dare 42 compilation video series, if you’d like to take a look :)
Play game
Block Rhythm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #11 | 3.786 | 3.786 |
Overall | #21 | 3.286 | 3.286 |
Innovation | #24 | 3.214 | 3.214 |
Fun | #49 | 2.500 | 2.500 |
Music | #67 | 2.357 | 2.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made art/music/other assets you used.
I made everything on my own.
How many members in your team?
List your team's social media / website links!
https://bonyok77.itch.io
Anything you want to say to players before they play?
Block Rhythm is a Tetris-themed song making game!
The goal is to keep the song perfect by placing the tetris block accurately as it's ghost by moving and rotating it.
Hope you enjoy the game!
Read the description on the game's page before playing...
Comments
Even knowing that the faces had to be oriented correctly, I could have sworn at first that the game was punishing me for pieces I had positioned correctly. When I played a second time, it did seem to be me that was screwing up after all! Having said that, I did find that some pieces came to rest a whole row above others, and that this was quite disorienting.
Good fun, and a nice twist when it plays back the song at the end. I only wish that the "wrong note" noise was a little less annoying - even when I managed 95% on my second playthrough, every wrong note still really grated. :)
Took a while to figure out that I don't have to hit space when the block reaches its shadow - that I can just leave the block in the correct position and move to the next one. Sometimes it felt like the game punished me even though I did everything correctly.
Overall a nice concept and I think it could be developed into something really cool. What if you'd have to do all actions in time of the music?
Lovely graphics, really fitted together nicely.
I'm not sure the positioning is spot on as sometimes I definitely had the block in the right place and it still failed me.
While playing I was concentrating on the bottom of the screen, and just glancing to the top to see my progression in the song caused me to miss a block - maybe the notes counter could be at the bottom?
I did love the bit at the end, replaying the song - that was really nice and a great touch.
Great visual style and a nice twist at the end! I think there were a few times where I messed up although the block was clearly making its way to the ghost. This could benefit from a shorter/faster song.
I was starting to wonder where the game was going, with no points on screen or any sign of progression other than increase in diffuculty, but then was surprised at the end when the game played back the results as a song! That was really cool! Love the idea and it's done well.
If you choose to continue working on this, besides some more songs, my suggestion would be some kind of visual cue to show which block/ghost block is currently active, as it gets a bit jumbled up when the game speeds up.
Great work!
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