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A jam submission

FunkSynkView game page

Top Down Shooter - But the music controls your shots!
Submitted by Harry (@Sourcepan), Louis Jackson (@neonitizetwo) — 11 hours, 52 minutes before the deadline
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FunkSynk's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#242.9633.714
Innovation#442.6213.286
Overall#462.7353.429
Music#582.5073.143
Visuals#672.3933.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please list any pre-made art/music/other assets you used.
Player gun sound effect comes from a royalty free sound pack, provided by a Discord member on the GMTK Discord.

Enemy shooting sound effect is an edited form of sounds from the Retro SFX Pack 1 and 2 from Chequered Ink Ltd.

How many members in your team?

Team of 2

List your team's social media / website links!
@LOLGuy213 on Twitter, https://harrypetch.itch.io/funksynk is the game, https://www.youtube.com/channel/UC8FuImE6SvVmKH7VMWSjNGw if you want for my partner (although he doesn't really have social medias to share)

Anything you want to say to players before they play?
A shooter game where you don't control when the gun fires: it fires alongside the beats of the track!

https://harrypetch.itch.io/funksynk Game controls are found here, hope you find it fun :)

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Comments

(+1)

Challenging game! I included it in my compilation video series of the Ludum dare 42 compilation video series, if you’d like to take a look

Submitted(+1)

Interesting idea! Took a while to get the hang of not being instantly shot to death on first seeing an enemy, but once I figured it out I had fun! Mostly just ended up peeking into rooms in time with my gun rhythm and spraying the room with bullets...but it worked!

Submitted(+1)

Hey! I revisited your game! Take a look here:

Submitted(+1)

Hey! I just wanted to let you know that a video of one of my playthrough/reviews is up and you're a part of it!
Take a look here:

Submitted(+1)

This was interesting but I couldn't move AT ALL.  I don't know if that's a bug specifically, that I had. But it was unplayable

(+1)

I had some trouble by the doors because they shot so quickly!  I ended up firing towards doors and keeping ranged before I went into a room. Also preferred rifle over shotgun. HOWEVER I like that the music depends on weapon selected.

Submitted(+1)

Nice concept, this could be developed further into something really cool. I like the soundtrack, fits nicely with the game. Suggestions for improvement - either slower enemy projectiles, or more telegraphing from the enemies. It is currently quite difficult. And even though it's not a huge deal, it would be nice to start again immediately rather than returning to the title screen.

Submitted (1 edit) (+1)

This is a fun game that I would like to have a lot of tries on it. One problem in the aspect of difficulty: It would be better if enemies shows some visual effects before firing; as enemies fire bullets with high velocity, visual effects before firing makes the enemies actions more predictable.

Submitted(+1)

This is a really great concept ! With more work and less difficulty, it could be awesome !