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A jam entry

Beats RhythmView game page »

Correct Timing Game
Submitted by Perfectsin with 7 hours, 3 minutes before the deadline

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Results

CriteriaRankScore*Raw score
Innovation#203.2103.467
Fun#232.9013.133
Overall#262.9633.200
Music#372.5922.800
Visuals#402.4692.667

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please mention below any pre-made music or art assets you used.
none, I did all myself

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Comments

Wasn't totally sure what I was doing at first, but once I figured it out it was pretty cool. The boss fight is a nice twist on the game play too.

Lovely idea! I included it in my Music Game Jam compilation video series, if you’d like to take a look :)

I love the idea of a Rhythm based fighting system like this game has. I think if you expanded on the concept and added a different set of behaviors for each type of enemy then this game would be real immersive. Along with ramping up the game a bit slower, as some of the enemies suddenly come at you with the speed of a supersonic jet. 

Overall nice work. I thought this was pretty good and had a bit of charm thanks to the characters you see at the beginning. 

Just as a feedback for the android version, it's pretty tough to touch the four stones around at the right timing, I'm not sure how to hold my phone to do that. I guess it's not an issue when using arrow keys, but wanted to let you know if you can find a way to control in a different way on Android. At least having a larger area to touch would help?

Beside this, it is a nice concept so I need to try it again on Windows when I have a chance, to get a better experience!

Nice difficulty curve to this!  Plays well once ya get the hang of it.  And gotta say there's something kinda serene and atmospheric about the piano with the drippy cave like sounds.   Navigation is a neat idea here too -overall really cool concept!  the art is pretty good too! 

That was a fun little game. Very easy to understand, the timing is forgiving and fair and I like the how there was a merge of a tactical and rhythm game. 

(Edited 2 times)

Cool game! The visuals were really cute and original. The game has a very innovative concept as well. I loved how you were exploring a huge cave-like area, uncovering the different rooms as you progressed. Great work! :)

(Edited 1 time)

didn't know what to do for a while, might of helped to have a tutorial even if it was just a few images. art is lacking but I like the idea :)

Aw, that is a really cute game! x3
It was hard to grasp what I had to do at the beginning, but once I understood that moving towards the enemies hurt me and I was exploring some kind of dungeon, it was really fun. And the boss was quite challenging.
I think you should work on making the goals more clear to the player. Also, the input felt out of sync sometimes.