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Blues Mobile Last Mission's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #46 | 2.815 | 3.250 |
Overall | #52 | 2.815 | 3.250 |
Movie Interpretation | #69 | 3.175 | 3.667 |
Gameplay Innovation | #75 | 2.309 | 2.667 |
Audio | #79 | 2.093 | 2.417 |
Visuals | #99 | 2.165 | 2.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
IMDb link
http://www.imdb.com/title/tt0080455/
Movie scene description (plus video link if possible!)
https://www.youtube.com/watch?v=LMagP52BWG8&t=3s
Does your game or video link contain movie spoilers?
Yes (minor spoilers)
Please list any pre-made art/music/other assets that you used.
All the assets used in the project were created by me except some road models, the earth skybox and some textures.
I will post links to their packages and webs in the description.
How many members in your team?
1
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Comments
Neat game! I included it in my Movie Game Jam compilation video series, if you’d like to check it out! :)
Thanks for playing it ^^.
Hey I know its a bit late for reviews, but feedback is feedback I guess?
I sort of loved this game...In its weird unique way I guess XD Like @DennisMac said Controls and physics are buggy and the AI are ridiculously overpowered buuuut... I think this makes the game humorous even if you did not intend it to be so! Just because of the insane stuff you can do! Yet I found two unique things in this entry to note.
1. Since it was a racing-ish game not constrained to roads and it gave it a unique feel from honestly any racing game I've played because it tried to combine a plat former type level with the movement of a car. Is this a good thing? Maybe or maybe not but it was unique and that made it stand out!
2. THE BACKFLIP to be honest this basically broke the game..., but it was unique! I feel like this would be a really interesting car-combat mechanic if the player had a boost to bash into cars. Then the play could perform the backflip while being chased into a boost or you could combine the backflip with a variety of mechanics!
In summary I thought the game although very buggy and unbalanced was a humorous experience that introduced some very unique mechanics and ideas!
Anyway one thing I do want to mention is I'm going to make a Game Jam Spotlight Video on my favorite games from this jam on my Game Design Analysis Channel Etra Games in a few days! So here's a shameless plug to my Youtube channel if you want to be notified of the video when released:
https://www.youtube.com/channel/UC7Vj46GGL9VMUvd4YTMtjXg
Hope to catch you there ;)
Sorry for being a bit late too.
Thanks for the feedback, it was very useful.
I added the jump because that backflip from the film have to be in the game and also because it was very helpful to jump over the police. I didn't think about doing a platformer, but it will be interesting to do a crazy race platformer. And yes, I wanted to make a funny game, but maybe not with that amount of bugs... XD
I'm waiting to see your Game Jam Spotlight Video, and I also subscribed to your channel. The GDVR project it's a great idea, I will stay tunned for that.
Awesome game. lots of fun and really well done!
Thanks for the gameplay.
I will watch the entire stream to see all the games.
I fell off the level trying to cheat a bit. Got so close to the rocket, but those cops rekt me. Great job on the models and following mechanics, although it would be nice if the cops were a little slower.
Thanks for playing it.
Yes I need to slow the police. Maybe I will fix that. I don't know if anyone has seen the ending thanks to the op police.
Previous comment echoes my sentiments pretty much - it's pretty bad but in a way I got a real kick out of because of the cheesiness of the music coupled with the silly controls. The screenshake was a little excessive but that's ok. Thanks for the game :)
Thank you for playing it :)
This game is lilke bad jokes that are so bad that turn to be great. XD
Ugly. Sound and music are terrible. Controls, physics and the AI advantage are frustrating. Camera is horrible. Glitchy as hell, phantom damage from invisible walls and bumps.
Loved it. Very addictive. Most fun of any I've reviewed so far. Nice work.
What a mix of feelings. Are you okey? XDDD
I run out of time making the game and I had to finish the game too quickly. For example I made the sound and music at the end of the last day. Was that or nothing XD.
But all of that can be fixed. I'm glad you had fun with it, that was the purpose.
Don't fix (destroy) it. It's great. I'd leave the game jam version as is, marked as prototype and with the game jam info'. Use what you've learned to make another or improve this under a new project.