Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
A jam submission

Die Moloch MaschineView game page

Inspired by the 1927 Film Metropolis
Submitted by KellySyp (@kellysyp) — 1 day, 9 hours before the deadline

Play game

Die Moloch Maschine's page


CriteriaRankScore*Raw Score
Movie Interpretation#723.1403.357
Gameplay Innovation#772.2722.429

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

IMDb link

Movie scene description (plus video link if possible!)

This game is inspired by the Moloch Machine scene in Metropolis. The workers of Metropolis live under ground and run the machines. If the machine gets out of control it explodes killing the workers, like a god eating sacrifices. It's pretty metal for the 1920s.

Does your game or video link contain movie spoilers?

No (completely spoiler-free)

Please list any pre-made art/music/other assets that you used.

How many members in your team?


Anything you want to say to players before they play?
I wanted to add film effects because I used to be a projectionist and I miss real film movies. The screen is blurry, shakes slightly, and the screen grows brighter and darker.

After playing for a while I realized some players might get headaches or have trouble looking at the game for a long time. So I added a toggle to turn off those effects using the Escape Key. Turning off film effect also makes the game run faster.

Leave a comment

Log in with to leave a comment.



Interesting game! I included it in my Movie Game Jam compilation video series, if you’d like to check it out! :)


The visual effect was awesome. I like these kinda games and you made it very well. The only thing is you could have music playing in the background. 

Well done on the game!

The aesthetic is spot on, although I haven't watched the movie. Main gripe would be that the gameplay isn't really tight as the bubbles would snap to odd positions and there was some missing frames of animation. Needs some audio to feel more complete too. Really good effort for a game jam though!


Really good visuals. Too bad the sound was not implemented. A very good shot on being able to toogle on or off the film effect.


Really nice visual effect you have with the blurry/shaky screen. Helps make it look really old. Gameplay is good although there were times when it looked like the "bubbles" were locking on to others as they passed when there was still a fair bit of distance between them. Also, when bubbles are no longer attached to anything it'd be good if they dropped (rather than appearing to float) so can you take out big chunks of them in one well placed shot. Not heard of the movie before but you seem to have captured the feel of it well. Good job :)


Thank you for the feedback! I struggled a lot getting the precision of the blaster right. I think the finished product was close, but it could have been better. The floating bubbles was another challenge I just could not get right in the time limit. All things to consider for my next jam. Thank you for playing!


Just gave a it a playthrough (Wasn't able to win, though I've never been very good at bubble blasters...)

The style and film effects are great! Not sure if there was meant to be sound and it just isn't playing for me? Other than that awesome job :)


Thanks for the feedback! I intentionally made it hard because I wanted people to get to the monster scene before they lost interest. I did have sound in, but I took it out at the last minute. I didn't realize that was a judging criteria, but I'll remember that for my next jam. Thank you for playing!


Fun gameplay and nice effects. I think the rows should alternate and be offset half their width so that the bubble line up in between each other and it will feel less grid like. Also sound/music would be a nice add. The art style and fade effects are AWESOME. thanks for making!


Thanks for the feedback! This was the first time I watched someone play a game I made (Who wasn't related to me) it was so surreal!

I did have the bubbles staggered in an earlier version, but I couldn't get the formula right to cycle through the 6 bubbles around it. That's just the lazy explanation, I could have spent more time to get it right.

I also had a film projector sound effect but while test playing I felt it got really annoying really fast so I took it out at the last minute.

Thank you for your suggestions! I will definitely take them into consideration on future projects. I'm glad you liked it!


I am glad I could give you that experience! Jupi played one of my LD24 games and since that time I have tried to stream jams I play so that I can do the same. I am glad that my efforts have succeeded! It is really hard to give feed back in a jam because 9/10 times us devs must decide what makes the cut and what doesn't. I like the movie you picked. Nice work!