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Banana Hunt's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visual Style | #4 | 4.387 | 4.387 |
| Theme | #13 | 4.113 | 4.113 |
| Overall | #13 | 3.723 | 3.723 |
| Audio | #13 | 3.581 | 3.581 |
| Fun & Game Design | #18 | 3.516 | 3.516 |
| Originality & Innovation | #36 | 3.016 | 3.016 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Stars Connor in a monke suit.
Did your team create the vast majority of the art during the 4 days?
Yes
Did your team create the vast majority of the music during the 4 days?
Yes
Any Social Media you'd like to shout out?
Cover artist: AutomaticSpirit https://twitter.com/azezaroo
Everything else: Lunchpixel https://twitter.com/LunchPixel
oug?
oug 🦍
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Comments
I couldn’t go beyond the 3 bananas mark. So is there anything beyond that point? 🤔
I’m not much into torturing myself so imma stick to the usual. The visuals are good. Even the UI showing the charge level of the jump is a great addition. This could be fun for someone but I’m definitely not the target audience.🤷♂️
Real talk, I don't like these kinds of games either lmao the original concept for this was satirical :)
thats crazy most of this was made in the jam period
the art is so good
I got 14 bananas and was then forever sealed to the bottom of the map :(. The music was nice, but a bit repetitive, but the sound effects were quite nice. Game also looked very nice. Not too original, but still fun to play. I didn't notice any bugs personally either. Bit annoying to get out of the game though.