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So how on earth would you know that we only spent 48h

A topic by MrGhantous created Aug 08, 2020 Views: 1,434 Replies: 26
Viewing posts 1 to 10
Submitted(-1)

Should be streaming ot recording? 

(+1)(-2)

because we don't know yet the art pack of the jam

Deleted post
Submitted(+1)

yeah your right I just needed to know if we should stream or so...I mean who would participate in a jam if he doesn't want some kind of challenge...

Submitted

It wouldn't neccesarily be something like "I'm gonna spend all 9 days working no-stop to win this thing!", althoguh I would imagine some people doing something like that...

But imagine your timer says 46 hours and 50 minutes and you forgot to make a pause screen or something. Then it'd be like "oh well, 48 hours and 57 minutes, it doesn't matter". It's much easier to fall on a trap like that, so yeah...

Deleted 3 years ago

Nope, you can submit for 9 days and the jam explicitely states that you don't need to work on it for 48 hours consecutively

(-1)

Oh ok my bad

I think he just trusts you, that you don't cheat and don't abuse the rules. 

But if you want to make sure, that you spend 48hours, you can track the time you spent by yourself by enabling a stoper when you work and stop it when you stop. Then save these times somewhere and just sum them up. If it's below 48, you have time. If it's in the 48 hours frame or you have a little bit more than that, that's it.


Also, you can just record it(well.. 48 hours of video footage might take some disk space) or stream, as you mentioned.

(1 edit)

So is it like two days or can I use my 48 hours in all  week by recording my work time. I mean, brainstorming in that case is not really included :) 

(+1)

You  have 48 hours at your  disposal, so you can work on it entire week as long as you won't exceed the 48 hours mark and you'll upload your game before the submissions will be closed :) 

Thank you!

Host (1 edit) (+7)

Honor system. But also if you actually need more than 48 hours you're almost certainly not gonna win. Most of the best entries in the video series were made significantly under the time limit. E.g. Stuffed Wombat's game was made in only 4 hours one afternoon and was probably the best one in that video.

Submitted

48 hours is a lot of time in just 9 days... I don't think I could spend that much time even if I wanted to...

Submitted

Yeah, but 48 hours in 2 days is much more demanding. 

48hours in 2 days is less than 48hours in 9 days. c: you gotta sleep man xD

Submitted

I meant its more intense. 

Submitted

Good point !

48 hours in 2 days counts every minute and every second.

a normal work week is 40 hours. If you spend 8 hours per day working on this you will have some very serious game going there.

Submitted

Are you all full time indie developers?! I'm just doing this after work so it would be pretty hard to reach 48 hours

Submitted(+1)

No, I have full time job not connected to games development in any way. Unfortunately! 

Submitted(+1)

ooou..... hobbiest...nice.

Submitted

haha same!

(+1)

I think if everyone here was a full-time indie developer, there would be a much smaller crowd. Indie developer can mean many things, but a lot of the time to be successful it means putting a hold on side-projects and working on the project that pays (assuming you don't make money from something like YouTube showing off side-projects). Jams like this are mostly designed to incorporate everyone who loves game development, but maybe doesn't have as much time. I would't worry! Besides, a good point was made that the best games from these art-pack videos are the ones that are made in the shortest amount of time. Just a simple and fun concept stretched out as much as possible. If someone makes a game that was done in more than the time limit, it's usually painfully obvious.

Submitted

Same here, actually.

I can dedicate half a weekend, but not commit to a second job for no pay.

(1 edit) (+1)

Many game jams you can't separete time for personal needs from game dev, so if you consider Ludum Dare that have 48h, if you subtract 8h of sleep for each day and 3h for others needs you get around 26h (or only 10h if you have a 8h work in the days of the jams) in total for making the game. In 9 days would be almost 3h/day.

But anyway, hope you have enough time to make your game, even if you end up not using the full 48h ^^

There's no realistic way of enforcing it so you could easily cheat. But spending 48 hours nonstop for a week on a game is already quite a bit, I'm not sure anybody is going to be spending more than that if they have a job.

Submitted

happy jamming everyone...

Submitted

wow I just looked at the art pack it's huuugge..