Really interesting mechanic! Growing the cube is really satisfying, and the different sized faces could lead to some good puzzle solving, trying to figure out how to turn the cube to go over the right tile. I feel like it's a good foundation for a bigger game, especially if you can eventually make the scale really large, like Katamari Damacy. Nice job!
Play game
Agglomeration Rotation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creative use of art assets | #170 | 3.455 | 3.455 |
Overall | #295 | 3.091 | 3.091 |
Engagement | #301 | 3.091 | 3.091 |
Overall polish | #369 | 2.727 | 2.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Nice prototype! Rolling a cube around is always fun. Especially when it's now 7x6x4! I didn't really understand which animals to pick up, but it was fun nonetheless. Has good potential to become a puzzler.
Cool prototype. It's pretty satisfying to roll around and get bigger. Excited to see this evolve into a fully fledged game! great job!
It was an awesome idea, though the rules for picking up sprites needs to be better conveyed to the player. Overall a great submission.
Cool idea, I liked growing my cube but I admit once I found the giant field of unsuspecting critters I just rolled around in there like crazy. Would like to see this with some premade levels that require you to think about how you need to turn your cube in order to grow/win.
yeah, i agree the cube puzzle route would have probably been the best way to go in order to give the mechanic the most legs as it stands. but, i think even when i was designing the concept i spread myself thin by trying to leave it open, and then not giving myself enough time to try making puzzles for the mechanic.
thanks for your comment, btw. gonna check our your project right now.
Leave a comment
Log in with itch.io to leave a comment.