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CARPG: Car Based RPG (Miz Jam 1)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall polish | #334 | 2.840 | 3.667 |
Overall | #382 | 2.797 | 3.611 |
Engagement | #390 | 2.840 | 3.667 |
Creative use of art assets | #427 | 2.711 | 3.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice action game which I don’t think really fits the definition of a RPG, it’s more of a shoot-em-up / dungeon-crawler. When starting the game, I thought the atmosphere was pretty great, it set a surreal tone of a car in the fields at night, slow humming of the engine, with nobody in sight, driving slowly. Then it became even more bizarre as the car ventures into a dungeon with fire and ice spells, fighting monsters and spiders. It had cool effects and decent controls. The car was able to move faster with the Shift key, I thought that was a great touch, fitting for a car. I think it needed more story elements, something to justify the dissonance of a car having magic spells - it needs some kind of reasoning for the theme to not make it feel too out of place. Overall, good job!
cool game, the idea of a medieval rhythm combat game just cracks me up. I feel like this idea has a lot of potential and could be really fun if developed further.
Thanks for playing! We had fun making it, I could definitely see myself developing this further.
Have to agree fully with morphic here. A more fast paced game always brings room for engagement!
Thanks for the feedback and thanks for playing, we appreciate it. :)
We do have the boost mechanic on the shift button, but I had nerfed it before we posted the game. We initially had the player moving much quicker but I felt that it was almost too easy with how fast we could go, it seems it seems like I reduced it too much. We will definitely try to have more play testers next time.
No worries! You should try finishing 5-6 hours before the jam and have some online friends to test it out for you (not from the jam). I ran out of time completely to even do that! Would you mind rating my game in the meantime too please?
Thanks for the feedback and thanks for playing :) We'll definitely keep than in mind next time.