Congratulations on your first jam submission!
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BOOOM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Engagement | #252 | 3.242 | 3.625 |
Overall | #481 | 2.534 | 2.833 |
Overall polish | #547 | 2.124 | 2.375 |
Creative use of art assets | #587 | 2.236 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This is a very good game to play mindlessly at the middle of a class, it's fun and simple.
It would be nice to have some sort of feedback when you get hit, it just depletes your health, and more varieties of enemies
Surprisingly fun! Very good for your first jam!
It was a little hard to collect the heart containers.
I see what you tried to do with the enemies. The proper way would have been to generate voxels, but this isn't exactly beginner friendly.
A reload button should always be included in the build! Sure the browser reloads it for you, but this is much slower. This is probably the easiest thing you could improve.
Btw it is normal to not use up the full 48 hours.
Neat little game. Would be nice to have some more feedback when you get hit other than that pretty fun to watch the enemies fly off the map.
Fun little game! I like how you used the 2D sprites to create a 3D world. It could use some more feedback whenever you explode, get hit, kill an enemy or pick up health though. Great proof of concept, though.
cool game!
the only thing I would change in-game was that taking damage would give screen shake or some red border.
Pretty satisfying to blow up the enemies, watch them bounce around, and shoot off the screen
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